Author Topic: Battle balance  (Read 1994 times)

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Offline CrazyCracka420

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Re: Battle balance
« Reply #15 on: January 26, 2016, 09:11:24 pm »
+1
As someone who enjoys the benefits of banner stacking, it's a bad mechanic for a public video game server.  Pub stomps were discouraged in every public server I've played except for crpg where the mechanic is hard coded into the team balance.  Teams should be balanced by player skill (prob kd ratio or else avg score per round if server can get that stat) and by class of player.  If teams can be fair and group like banners together, great. But overall balance should be factored before banner balance.
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Offline Asheram

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Re: Battle balance
« Reply #16 on: January 26, 2016, 09:17:34 pm »
+2
some aren't even in the river anymore.
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Offline Golem

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Re: Battle balance
« Reply #17 on: January 27, 2016, 01:28:45 pm »
0
Maybe remove auto balance all together and see what happens  :lol:
This is about being straight out retarded. Children see in slow motion like owls.

Offline Habi

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Re: Battle balance
« Reply #18 on: January 27, 2016, 02:18:28 pm »
0
with this buffed exp/gold per tick u dont have to balance team that way (unfair so ppl can get x3-5) its really time to make balance so each team has equal chanse to win.

are you serious man?!

As far as I remember you are member of DRZ and atm this clan has the biggest banner stack :D
just check your ts3 activity u tard. Once u join DRZ/grey ts u see like 10 - 20 DRZ in 1 or 2 channels.
Stop spitting on me

Offline Teeth

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Re: Battle balance
« Reply #19 on: January 27, 2016, 02:25:45 pm »
+3
There is no intended unfair balance. The balancing script is just a convoluted mess and nobody knows how to improve on it. That said, the mechanics that decide what team wins are pretty complex and I think the balance performs reasonably well. In my opinion one of the most deciding factors for what makes a team win is the degree of cohesion and focus on that team, which is impossible to code a balance for. So many times I have seen losing teams win because I or someone else full capsed a direction in team chat or carried a batallion flag around. This is also partly the strength of stacks, they provide a focal point for the team to rapetrain with, unless of course the stack is the entire team.

Offline BlueKnight

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Re: Battle balance
« Reply #20 on: January 27, 2016, 07:29:26 pm »
0
Everything is fine.
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Offline Yeldur

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Re: Battle balance
« Reply #21 on: January 27, 2016, 07:32:03 pm »
0
A vanguard player complaining about banner stacking, well I never thought that day would come.

I don't think you're reading my post correctly, I'm not complaining about banner stacking at all, I take part in it along with Vanguards AND Templars, given that I'm a member of both. It's fun to crush everyone in my way just by playing with the stack, however, for almost everyone else, not so much :p

My point was that in most situations you require teamwork in order to win, clans are closer together thus a large stack of any clan could easily beat people, due to them sticking together a lot more than them sticking with a pub.
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Offline Kan_Tervel

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Re: Battle balance
« Reply #22 on: January 27, 2016, 10:14:17 pm »
+1
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Offline Prpavi

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Re: Battle balance
« Reply #23 on: January 27, 2016, 10:39:18 pm »
0
lol, balance....
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Pandor_Archer

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Re: Battle balance
« Reply #24 on: January 27, 2016, 11:58:40 pm »
+1
are you serious man?!

As far as I remember you are member of DRZ and atm this clan has the biggest banner stack :D
just check your ts3 activity u tard. Once u join DRZ/grey ts u see like 10 - 20 DRZ in 1 or 2 channels.
its not about clans, and banners its about balance algorytm, as i see no one understood what i am talking about... I guess my english is too bad to explain what i mean corectly.

Offline Schoi

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Re: Battle balance
« Reply #25 on: January 28, 2016, 01:43:55 am »
0
its not about clans, and banners its about balance algorytm, as i see no one understood what i am talking about... I guess my english is too bad to explain what i mean corectly.

If you have a better balance algorithm idea, and you already created the code for it. Put it in the suggestions corner or PM a dev.

Otherwise if you make pointless threads like me that have already been created multiple times, and nothing seems to come from it, just lock it.
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Well fact is, NA players are mostly casual normies not knowing mechanics & who would have no chance against competitive EU players on the same ping.

Offline McKli_PL

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Re: Battle balance
« Reply #26 on: January 28, 2016, 04:38:00 am »
+1
ignore annoying forum heroes - check
quadruple check :mrgreen: :D