Author Topic: 0.3.3.6  (Read 29302 times)

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Offline Corsair831

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Re: 0.3.3.6
« Reply #195 on: May 22, 2014, 01:07:48 am »
+1
Unless you are using a 3d 1h, why is anyone trying to outreach 2h users with a right swing? Stab is faster, has more reach, and usually does more damage. Right swing is a good way to mix it up if they are blocking your stabs, but usually 2h users' hubris makes them think they can just spam sideswings at max range (without having to block) when facing a 1h user. I stab these guys all day until they get wise and play more defensively.

I'm always amazed how many 2h users refuse to accept that they may have to block first when fighting a 1h. Sometimes I get unlucky and my stab glances while their sideswing connects, but that's rare. I'll even try to open with a stab against longsword users holding a stab (although that's only a 50/50 proposition) but at least my stab does more damage than theirs.

As strange as it sounds, 1h animations are actually better set up for max-range dancing than 2h. 2h performs much better in facehug range though. Totally backwards, but that's Warband.

the (old) right swing can be harder to block if you know what you're doing

stab is so easy to see it's rarely worth doing it as an out-ranging technique
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Offline MURDERTRON

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Re: 0.3.3.6
« Reply #196 on: May 22, 2014, 06:20:45 am »
0
the (old) right swing can be harder to block if you know what you're doing

stab is so easy to see it's rarely worth doing it as an out-ranging technique

Throw in a quick 360 or 180 before every stab and you'll see it hit a lot more.
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Offline Corsair831

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Re: 0.3.3.6
« Reply #197 on: May 22, 2014, 12:50:18 pm »
+1
Throw in a quick 360 or 180 before every stab and you'll see it hit a lot more.

against someone who's incredibly bad, sure, but against someone who has half a clue what they're doing not a chance in hell
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Offline Phew

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Re: 0.3.3.6
« Reply #198 on: May 22, 2014, 09:54:49 pm »
0
against someone who's incredibly bad, sure, but against someone who has half a clue what they're doing not a chance in hell

Even the best players usually fall victim to the "surprise target switch". It doesn't work in duels obviously, but it's pretty much the only effective way to kill a pro blocker in battle/siege.

Offline Kafein

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Re: 0.3.3.6
« Reply #199 on: May 23, 2014, 09:44:40 am »
+1
Even the best players usually fall victim to the "surprise target switch". It doesn't work in duels obviously, but it's pretty much the only effective way to kill a pro blocker in battle/siege.

The only effective way to kill a good player is ranged.

Offline Macropus

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Re: 0.3.3.6
« Reply #200 on: May 23, 2014, 04:12:37 pm »
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The only effective way to kill a good player is ranged.
Implying there's no good shielder players? Wow so racist.

Offline Kafein

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Re: 0.3.3.6
« Reply #201 on: May 23, 2014, 04:43:54 pm »
+2
Implying there's no good shielder players? Wow so racist.

No, I talking about good players including good shielders. Just about any good player is going to have more trouble dealing with 2+ ranged than 2+ melee, even with a shield.

Offline Phew

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Re: 0.3.3.6
« Reply #202 on: May 23, 2014, 04:54:59 pm »
0
The only effective way to kill a good player is ranged.

OK, true, but "as melee" was implied.

Guys that block 95% of my attacks in a duel may only block 50% of my attacks when I pretend to attack one of their teammates then switch to them at the last second. When you watch the best players in a group fight, it's very hard to predict who they will target with their next attack.

Offline BlindGuy

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Re: 0.3.3.6
« Reply #203 on: June 05, 2014, 01:13:05 pm »
0
Throw in a quick 360 or 180 before every stab and you'll see it hit a lot more.

Bro, we play EU, that shits hasnt worked since 2012. Please. Adults talking here.
I don't know enough

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