Author Topic: Cavalry rubberbanding with WSE2  (Read 4442 times)

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Offline Torben

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Re: Cavalry rubberbanding with WSE2
« Reply #15 on: February 16, 2014, 12:58:59 pm »
+1
vsync made it happen for me.  can play the game on high res again,  almost no problems.  less then ever actually.  yay xol!
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Offline Patoson

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Re: Cavalry rubberbanding with WSE2
« Reply #16 on: February 22, 2014, 04:17:19 pm »
+1
In-game VSync makes the game unplayable for me (so slow as if the screen were "sedated") and forcing vsync with third-party program won't fix the cav rubberbanding. I hope there's another way to fix this issue.

Edit: I think that it's just EU_7 lagging, because I just got rubberbanding on foot without ping changes, and the server has crashed like 5 times since yesterday.

Forcing Vsync with 3rd party program works just fine too.
« Last Edit: February 22, 2014, 10:47:17 pm by Patoson »