Author Topic: A typical day in CRPG Dev-player chatroom...  (Read 645 times)

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Offline Akynos

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A typical day in CRPG Dev-player chatroom...
« on: October 07, 2013, 03:15:17 pm »
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Posting this in the Chamber of Tears myself, I'll save the admins the work :P


To take with a hint of humor.
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Offline CrazyCracka420

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Re: A typical day in CRPG Dev-player chatroom...
« Reply #1 on: October 07, 2013, 04:21:34 pm »
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Classic, and so true.

Nerf item A, makes item B too powerful, so instead of fixing the nerf, they decide to nerf item B to "even" it out.  Now that makes item C too powerful, so nerf item C. 

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 - Stolen from Macropussy