Author Topic: State of Decay  (Read 2846 times)

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Offline Taser

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Re: State of Decay
« Reply #15 on: June 09, 2013, 08:56:26 am »
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I seriously cannot wait for the patch next week to fix the infestation problem. I keep having people go missing especially my main man Marcus. He's maxed on everything except shooting. I love him and hate that he keeps running away. I have other powerhouses too but still.. STOP IT MARCUS YOU PUSSY.
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Offline Tom Cruise

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Re: State of Decay
« Reply #16 on: June 09, 2013, 09:13:09 am »
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I seriously cannot wait for the patch next week to fix the infestation problem. I keep having people go missing especially my main man Marcus. He's maxed on everything except shooting. I love him and hate that he keeps running away. I have other powerhouses too but still.. STOP IT MARCUS YOU PUSSY.

lol ya Marcus is my main guy too. (BTW I beat the game yesterday) BUT im gunna go back and either continue on my main (because if you hit continue you are able to play back before the final mission) or just start anew.
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Offline Ganner

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Re: State of Decay
« Reply #17 on: June 12, 2013, 07:45:22 pm »
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Currently playing through this game now and am REALLY enjoying it. I have been waiting for a base building type zombie survival game.

Only a few gripes so far.  I wish you had better control over what the other survivors are doing when you aren't directly controlling them, IE sending them on scavenging missions(from an overall map view not having to be in the building), choosing which to place on tower duty (SO THEY STAY THERE AND DON'T GO ON A FARKING MISSION), and asking one or two to escort you (this is my biggest pet peeve, in the apocalypse you're not going out alone you will always bring someone if you can!)  Also, i wish the AI and people missions on their own was a bit better. I don't have time to scavenge on my own because i've constantly got a backlog of missing or in trouble survivors(which also usually leaves me with the shitty ones left cause all the good ones go out on missions).

Aside from some graphical glitches and the occasional slowdown though, I'll have to give this game a B+ (highly suggest picking it up, worth the 20 bucks)

Offline Taser

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Re: State of Decay
« Reply #18 on: June 13, 2013, 03:29:01 am »
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Ganner that should be fixed once they patch it. The too many infestations thing is REALLY fucking over the whole "OMG THEY'RE EVERYWHERE" mentality so they disappear too much.
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Offline Ganner

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Re: State of Decay
« Reply #19 on: June 13, 2013, 07:51:18 pm »
-1
A few more notes after i finished playing through -

The other groups of survivors don't have enough quests. Even if its just random kill this horde, kill this special zombie or bring us this item, i'd like to see the other groups requesting missions.  By the end of the game there were at least 10 groups of survivors that would not join me because i didn't have enough influence.  (Im thinking maybe it has to do with the proximity of your base to theirs)

The interactions with the named groups don't seem very fleshed out, and there should be more interactions with them.
(click to show/hide)

The map is huge but does not force you to go to far flung places, most missions occur within running distance of your own home, with the exception of a few story missions. You could conceivably never leave the church base and still beat the game.

Guns are too abundant while ammo is too scarce. I realize this is the apocalypse, but this seems like very red state country where are all the damn bullets!



Overall I highly enjoyed the game and still plan on playing a while longer since it gives you the option to continue even if you beat the final mission.

Offline Taser

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Re: State of Decay
« Reply #20 on: June 14, 2013, 03:14:44 am »
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Ganner I just bought bullets from other enclaves. They always have a lot, especially if what they have as a resource is ammo. Like the wilkersons. They have TONS of bullets. I always buy out their supply everytime I log in with my influence so I never run out of bullets. But unless you do it that way (which may be "cheating". don't see it that way but I don't scavenge a lot of bullets so eh), yeah bullets are very scarce.
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Offline Earthdforce

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Re: State of Decay
« Reply #21 on: June 14, 2013, 07:17:08 am »
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Dis game.. I like. Played for 2 hours or so and already lost maya, woot
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Offline Taser

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Re: State of Decay
« Reply #22 on: June 14, 2013, 07:22:06 am »
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I say yay to that earth. She has major rage issues.
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Offline Ganner

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Re: State of Decay
« Reply #23 on: June 14, 2013, 08:45:23 am »
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Anyone know a way to get someone to actually STAY IN THE FARKING GARD TOWER?

Since the ranger dude bit the bullet no one has set foot in the tower yet.

Offline Taser

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Re: State of Decay
« Reply #24 on: June 14, 2013, 05:19:51 pm »
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Won't happen until they get the patch up. Its an annoying bug that can't be fixed until the patch is released. It was supposed to be released this week but I guess MS isn't releasing it just yet.
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Offline Earthdforce

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Re: State of Decay
« Reply #25 on: June 21, 2013, 09:19:30 pm »
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Woohoooo! http://forums.undeadlabs.com/showthread.php?23116-Title-Update-2-Patch-Notes I updated today, buut I haven't played for like 2 days, so I assume that was this update :D
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