Late on this discussion, but about the new suggested turnspeed formula. Awesome idea, glad to see them implement it. Could I ask about the 2 directional polearms though? The English Bill's getting kicked down to mauler levels with the weight penalty, coming out to a 5.4 turnspeed value. The swiss, lighter and quicker, is still 6.72, which isn't much different than now, but can we see a little love on these guys? They're big, sure, but they're still somewhat graceful weapons in trained hands.
Give us a side swing with shitty pierce, or be able to donk with the shaft like a warspear; even toning down the thrust stun would help us out. Most people specced out of the 2D polearms after the initial turnspeed nerf, but I've adjusted and am willing to adjust again simply because I love the weapons - but they were working and functional. Overheads are the swiss and bill's saving grace, since the thrust stun usually backfires with lethal consequence.
Let me know how you guys feel about it. I haven't played on EU1, but am excited for the changes. I have no idea what the double hitting is, but I heard about potential crushthrough changes too.