Author Topic: New Katana Model  (Read 1434 times)

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Offline gazda

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Re: New Katana Model
« Reply #15 on: September 23, 2012, 04:32:41 pm »
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picture of blade(same model) with normal map, again, this is taken in BRF editor and it looks a bit different then it would look ingame

(click to show/hide)

@thomek, blade model is most is the shape of that type 1, about the tip, i haven't really changed it much, just added a bit more geometry to the native tip


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Offline gazda

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Re: New Katana Model
« Reply #16 on: September 23, 2012, 04:44:08 pm »
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and heres the picture taken in brf editor (theres no anti aliasing present so dont get spooked ) :D

(click to show/hide)
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Offline Lactating Vegetables

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Re: New Katana Model
« Reply #17 on: September 23, 2012, 04:53:32 pm »
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Tbh the blade texture looks nicer on that, Perhaps you could put it on the fancy website where you can 360 the model and have a good look at it?

What the hell? I try to open the first link (which worked before) and now apparently my graphics card doesn't support open GL?

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Offline gazda

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Re: New Katana Model
« Reply #18 on: September 23, 2012, 04:57:15 pm »
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Tbh the blade texture looks nicer on that, Perhaps you could put it on the fancy website where you can 360 the model and have a good look at it?

 you see this is the same texture as it is on that 3d showcase website, yet you can compare the picture with the preview and see how different they look. though the brf look is a lot more simillar to real ingame look then that website
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Offline Lactating Vegetables

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Re: New Katana Model
« Reply #19 on: September 23, 2012, 05:04:28 pm »
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Hmm, my bad. though it does look alot nicer than the fany 3d one :D

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Offline Haboe

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Re: New Katana Model
« Reply #20 on: September 23, 2012, 06:16:47 pm »
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I dont see how this one is better then the old one, its just slightly different.
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