Author Topic: Instable prices  (Read 943 times)

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Offline Ptolemy

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Re: Instable prices
« Reply #15 on: September 17, 2012, 04:09:29 pm »
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imagine the increase cost to cavalry with their arabians, destriers and heavy lances.

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Offline Torben

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Re: Instable prices
« Reply #16 on: September 17, 2012, 04:15:43 pm »
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Tired of kuyak-warmask-danish GS heroes? I propose to implement such thing as instable prices. How this should work:

Each day somewhere in the night or the early morning the Server checks the database of heirloomed items of all crpg by classes. +1 gives 1 point to the item, +2 gives 2 points and MW items give 3 points. The most used item of the class (with most of points) gets +15% of the price, 2 less usable items get +10% of the price, 3 other usable items get +5%. Same with the most unused items. They're also marked on the website as "mainstream" and "rare" or something like that  :lol:

modify tax rates on them,  creating luxury tax on highily valueable items etc. and fuck this tax for mainstream gear.  communism ftw1
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Offline sF_Guardian

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Re: Instable prices
« Reply #17 on: September 17, 2012, 04:37:18 pm »
+1
Forcing diversity is not the way to go IMO.
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Zlisch_The_Butcher

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Re: Instable prices
« Reply #18 on: September 17, 2012, 04:40:34 pm »
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If this was added I'd pay people to wear loomed lamellar, loomed hoods, and use loomed my old friendtanas.
It's a bit of shit idea.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.