If you're talking about XmasCRPG it was that DRZ and turk guy archers fault it failed. Also no admins.
Reasons why XmasCRPG failed:
- silly name, implies short life expentancy
- old version of a game without actual support (comes with bugs that are fixed in newer versions)
- nature of old cRPG which means imbalance, which ends with everyone wearing black armor and riding plated charger
- two versions of the same mod, where xmascrpg has no future (we knew it won't last long)
What I'm suggesting is a lot different, with all fixes and good changes, including upkeep, reduced difference in levels between players but with all the good stuff old cRPG had. And it's meant to be future of cRPG, not some silly fork or whatever.