Author Topic: Oops, you spawned 3 seconds late. Enjoy dieing to 10 horsemen.  (Read 4092 times)

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Offline POOPHAMMER

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Re: Oops, you spawned 3 seconds late. Enjoy dieing to 10 horsemen.
« Reply #60 on: June 22, 2012, 05:12:24 am »
+1
Well, I have an idea but it requires a lot of coding.

It would be awesome if there were two separate spawn zones, close to each other: one for cavalry and one for infantry. To prevent bumping at start.

Second thing is create a timer like in Battlefield games when you leave map boundaries. Twenty seconds timer would be awesome. Once you leave spawn area you can't come back.

Thrird, make it so cav zone let players to leave 20 seconds after infantry.

A lot of coding as I said, a lot of angry cav but it will fix many things.

I like the idea of separate spawns, but not everything else
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Offline Angellore

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Re: Oops, you spawned 3 seconds late. Enjoy dieing to 10 horsemen.
« Reply #61 on: June 30, 2012, 09:54:35 am »
0
The "solution" is SPAWN INSTANTLY AND RUN, but what if you were on the phone while you were dead? Got up to get a drink, browsing a web page, etc. You might as well sit the round out, because you won't leave spawn alive.
...
Is there anything that could be done to fix this? Spawn protection or delaying movement till XX% of the team spawns would raise more problems than they solve. Making maps larger would slow down rounds and make it less fun for everyone (except people trying to delay and milk their multiplier).

Solution is simple, but it requires change in infantry thinking. Infantry loves to hold W button for some reason basically all round long, making themselves split together more and more. Who forced you to run forward and abandon people who respawns later? The thing is, 2-3 ranged and 2 pikemans are enough to protect big group of friendlies from horsemans. Few times I saw good clans protecting late respawners this way (escorting them later to safe place), and cav could do completely nothing about them. But if you leave them alone, sure they will be raped. It’s not balance problem, it’s mentality problem. You are trying to force changes based on your play style, which makes no sense.
I assure you, if your team wait 60 seconds before they start running, it will work brilliantly most of the times. Your enemy will be already splitted badly, and you can take down their little groups almost without loses. Did you ever think maybe that's the reason why battles in real life wasn't about just running forward on your own like a madman by every solider on the battlefield?
But if it's too complicated to use tactics by whole team, then just stay on respawn with few friends and protect late respawners from cav. If cav will see 2-3 ranged protected by 2 pikemans there, they will have no option but to ride away quickly.

Offline Micah

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Re: Oops, you spawned 3 seconds late. Enjoy dieing to 10 horsemen.
« Reply #62 on: June 30, 2012, 11:18:12 am »
0
3 secs spawning to late does not let you get spawnraped imho
just dont spawn that late , stick to your team and dont scratch your balls (or whatever you got there) after you spawned mb   :wink:
srs, i believe cav is very strong class on the virge to be unballanced but
.. i also think late spawning and then complaining to be cav raped is a bit ... well unproductive
.. it should make people realize that this game demands awareness and attention and teamwork from the very start o the round which is not a bad thing for a game imo
.. in this case i say its not the flawed system , no its propably you .. no offense =)

edit: ok, i just read the OP =P
in this case when you already in the pro league of gamers that know late spawning WILL get you raped this goes to everyone else that +1ed any cav nerf post just bc they to lazy and sloppy to spawn at the right time and stick to ther team  8-)

edit2: btw: when i know i will spawn late i WILL take a pike and i know i WILL take at least one of these pesky cavs with me .. oh yes sir :mrgreen:
« Last Edit: June 30, 2012, 11:30:22 am by Micah »
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Offline Vkvkvk

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Re: Oops, you spawned 3 seconds late. Enjoy dieing to 10 horsemen.
« Reply #63 on: June 30, 2012, 02:27:42 pm »
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Or just have infantry not be retarded and think that on foot they can encounter any class in the game and live to tell the tale.

There's no superman rambo build in this game.  You will be weak to at least one class, weapon or playstyle.  You can avoid and minimize your weaknesses, by running with people who compliment your weaknesses with their strengths.

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/mmm mariska

Wrong, I know you're a die-hard believer that you're not playing an easy and broken class but, fucking please.

Cavalry doesn't have any clear counter, the pikeman argument is pointless as you can just go into the mob where infantry are already engaged and couch/stab/bump away to your heart's pleasure while racking up the kills because everyone is too busy blocking and fighting to search their hammerspace for a pike and kill your horse while already engaged with infantry.

Cavalry just has too much killing power, I frequently see cavalry getting like 4 stab and bump kills in a row in under a couple of second and that's against good and armored high level players and then as soon as I see said Cav on foot, they suddenly actually HAVE to work to get a kill via blocking and feinting and all that shit infantry usually does as opposed to pressing W and clicking your mouse button or X in the general direction of enemy infantry.

Offline Ujio

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Re: Oops, you spawned 3 seconds late. Enjoy dieing to 10 horsemen.
« Reply #64 on: June 30, 2012, 08:55:35 pm »
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Or you could have a short period of invincibility when respawning, like 15 seconds or something, to ward off spawn-killing. I remember Halo 1 having this, it worked pretty well
« Last Edit: July 05, 2012, 03:03:12 pm by Ujio »
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Offline Haboe

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Re: Oops, you spawned 3 seconds late. Enjoy dieing to 10 horsemen.
« Reply #65 on: June 30, 2012, 09:14:50 pm »
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Solution is obvious...

Pay attention to the game and spawn when the round starts... Ok you cant help it the first round you start the game but after that its just your own fault if you dont spawn immediate...

Im a 1hand-shield atm but if i dont pay attention and spawn later i simply take a spear to defend myself from cav...

Someone here mentioned: if you let us spawn from 6:30 to 6:03 then you shouldnt allow cavrape during that time... They increased spawn time for you lazy players that dont spawn in time, and now you are complaining about that? Devs gave you a finger and you demand a complete arm, shame on you  :mad:

That aside, +1 for the seperate spawns to prevent teambump at start
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