Mostly a question for Ozin and Mustikki, but is this possible?
The same map can be literally impossible to defend with TOO FEW players on the server, nice and even with a certain range of population on the server, and then TOO EASY to defend as the server reaches max population.
Could the defense spawn timer on siege adjust based on population thresholds?
For instance:
1-15 defenders = 20 sec
16 - 30 defenders = 30 sec
31+ defenders = 40 sec
(of course just made up numbers, these thresholds would have to be carefully chosen, and maybe theres more than 3 of them for more accuracy)
Anyhow thought I'd ask if its even possible and what you thought.