Author Topic: We need destructible ice objects  (Read 723 times)

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Offline Zlisch_The_Butcher

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We need destructible ice objects
« on: March 14, 2012, 08:12:17 pm »
0
With drowning added we simply need this.
/Fact.
There can be no arguing about whether we need this in this thread.
/'Cuss we do.
/Fact.

We need to add three new scene objects that are destructible, thin ice, medium ice, and thick ice, each of them should be destructible with health ranging from the weakest door (thin) to the second strongest door (thick), if possible they should take a slow damage based on the weight of the players on them (still taking damage from weapons ofcourse), if not, then they should just be destructible.
(click to show/hide)

Imagine the awesomeness of breaking the floor you and the three enemies trying to rape you are fighting on, then jumping off the ice and lolin' at 'dem drowning in the frozen ice lake bellow.
/That's awesome.
/Also a fact.
(click to show/hide)
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Zlisch_The_Butcher

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Re: We need destructible ice objects
« Reply #1 on: March 14, 2012, 08:52:47 pm »
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Bump. (No I don't care about still being pretty high on first page, also, fuck you Digglez and everyone else who downvotes my posts.)
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline [ptx]

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Re: We need destructible ice objects
« Reply #2 on: March 14, 2012, 08:59:58 pm »
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Meh.

Offline Zlisch_The_Butcher

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Re: We need destructible ice objects
« Reply #3 on: March 14, 2012, 09:01:13 pm »
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1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Rumblood

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Re: We need destructible ice objects
« Reply #4 on: March 14, 2012, 11:57:57 pm »
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Recalls me to this scene:

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Offline Zlisch_The_Butcher

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Re: We need destructible ice objects
« Reply #5 on: April 09, 2012, 12:09:52 pm »
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Bump for awesomeness of breaking the ground someone is on and drowning them!
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline obitus

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Re: We need destructible ice objects
« Reply #6 on: April 09, 2012, 03:53:14 pm »
+1
this isn't going to happen.  programmatically it's a mountain of code for a rather small addition of content.

if you're going to spend that much time on programming, make torches set thatched roof houses on fire.

Offline Zlisch_The_Butcher

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Re: We need destructible ice objects
« Reply #7 on: June 01, 2012, 02:51:42 pm »
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Bump!
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Lactose_the_intolerant

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Re: We need destructible ice objects
« Reply #8 on: June 01, 2012, 04:36:19 pm »
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-1 your threads too  :mrgreen:

Offline Zlisch_The_Butcher

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Re: We need destructible ice objects
« Reply #9 on: June 01, 2012, 04:49:19 pm »
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1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.