Actually I don't rage against clans, I just flamed them a bit because of the "Fuck you, pubs! Because you don't organize yourself in clans you deserved to lose. If we are constantly running on x5, the game is just perfect... what? Empathy? For whom?"-attitude.
I admit if the random players would tend to play more with tactics, clan stacks wouldn't be so much of a problem, at least for some time. But even if the average tactical skills on the servers would grow (something I'd LOVE to see), clan players would adapt, start using tactics, too, and we would end up where we have been some time ago. It's just the fact that personal skill still matters a lot in this game, if not, most. It's not the tactic, that makes clans win, it's simply their superior skills.
Yes, some of them, like Byzantinum, tend to stick together, but that doesn't make it a tactic. Usually, when the team decides to do a special thing like "attack left" or "defend ruins", and you have the rare case that most of the team actually listens, the Byzantinum assholes ( ) usually do the opposite ("attack right" "charge") for the extra thrill, honour, challenge, whatever, resulting in the rest of the team being slaughtered, Byzantinum being slaughtered almost, but with a few decisive kills at the end of the round they manage to win it. They don't even try to play with the "stinky pub peasants". The only reason why they win is their skills in combination with the most basic tactic of sticking together, which shouldn't count as tactic at all.
Seriously, you can't accuse public players of not using tactics, when clans don't do it themselves! It's the wrong reason why clan stacks win maps! I haven't seen a clan "lead" their team more than a couple of times, they don't care at all.
So stop telling me I would complain about OP teamwork. I complain about OP nolifers who can block and feint and spam and chamber the shit out of everyone, grouping up to collaboratively block and feint and spam and chamber the shit out of the random pubs, and then telling them it's their own fault and that they want to play together, so who cares what the randoms think.
hahaha
Phyr and Cyber have recently said that feinting is dead and everybody can block and skill doesn't matter so much lol
Here I can hear that skilled guys rule and there that gangbang aka teamwork, not units rule, because game doesn't allow players to be too good.
I think you are right Joker that some units do damn good job but that's how they are rewarded, they keep winning. Also wanted to say that staying together is one of the best "tactics" and for me Phyr is unhappy because earlier he could pwn anybody like a boss and now he would have to feint a bit more because people learned the most basic skill which is blocking
Phyrex
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Here is the LOL-graph of skill gaining V
_____---------'''''''''''''''''' <- I can beat you with my eyes closed
__----'''''' <- Good guys
_- ' <- future good guys
/ <- average player
/ <- experienced fresher
/ <- fresher
Earlier everybody was a fresher or experienced fresher when Phyr was already above good guys. Now when Phyr is even better, the difference between other players' skill and Phyr's skill is still giant but smaller than before.
I hope you understand me and Phyr doesn't mind me talking about him all the damn time