Author Topic: Huge FrameRate Loss since new patches  (Read 4091 times)

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Offline Osiris

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Re: Huge FrameRate Loss since new patches
« Reply #45 on: April 26, 2012, 07:31:14 pm »
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I use a PC with Nvideo geforce GTS 450. 6gb ram quad core so it shouldnt have problems :P dont think i have an integrated card so dunno what it is or what to do :(
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Offline Rumblood

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Re: Huge FrameRate Loss since new patches
« Reply #46 on: April 26, 2012, 09:28:06 pm »
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Well, according to TW developers the new patch should be out on friday, which means we should have a proper 1.15x cRPG version in the weekend. We'll see if that fixes it.

When playing last night, I got it "randomly" on various maps. I scanned around to see what elements might be causing it, but it appeared to be only when I focused on a ball of players (say 20 or more). If there were only a few players, no problem. If the ball of players moved, so did the fps drop. I lock my framerate at 75, and when I would pass over a large group of players, it would drop by 20.
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Offline Osiris

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Re: Huge FrameRate Loss since new patches
« Reply #47 on: April 27, 2012, 05:49:01 pm »
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patch came today! problem not solved :( think ill just give up was fun while it lasted
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Offline ZEE_BISHOP

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Re: Huge FrameRate Loss since new patches
« Reply #48 on: April 27, 2012, 06:09:25 pm »
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Got frame rate limit on 100, on the map Ambushed I was getting fluctuating between 1 - 50 FPS averaging at 20 - 30 which is insane. So I switched to direct x 7 to see if it made a difference... Well hello 1995, how I did not miss you... And it still gave me only 20 - 35 FPS average with that map and constant FPS drops and freezes  :shock: This is again with a GTX 260, i7 920 and 6 gig of ram, all updated drivers...