Author Topic: Terrain Modifiers, Agility, Athletics  (Read 509 times)

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Offline Zisa

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Terrain Modifiers, Agility, Athletics
« on: March 09, 2011, 07:16:57 pm »
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Currently slowing down to a snail's pace because of walking on - carpet, pillows, wooden bridge, etc, is one of the factors currently screwing the agi/athletics builds.

It would make sense to me if athletics also decreased fall damage, which is also insane atm for what should be a simple combat drop turns into a life threatening experience.

Watching characters slowly go up stairs , I feel like I am in the fucking bank and getting just as pissed off.
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Offline Tempest

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Re: Terrain Modifiers, Agility, Athletics
« Reply #1 on: March 09, 2011, 07:34:22 pm »
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+1 It moves ridiculously slow inside a keep or a castle which is a lot more smooth terrain.You should move even faster inside rooms.Its annoying in siege modes but i think its hardcoded.
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Offline Konrax

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Re: Terrain Modifiers, Agility, Athletics
« Reply #2 on: March 09, 2011, 08:20:11 pm »
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Athletics should also decrease how long it takes for you to get back up after being knocked down / unmounted.

Would give a reason for Cavalry to want to have athletics.