Author Topic: [balance] Ultimate overpowered weapon  (Read 4549 times)

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Offline Tydeus

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Re: [balance] Ultimate overpowered weapon
« Reply #45 on: January 06, 2012, 11:44:23 pm »
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1 WPF in polearms when lancing from horseback isn't as noticeable as 1 WPF in other areas on foot.  That being said, try going up against someone with 130+ wpf in polearms with the same lance and you're at a disadvantage.  The only time I see you dominate is on foot with 2h, not on horse with lance.
I don't really like riding my pony much but lancer vs lancer I tend to have a rather huge advantage due to the fact that my lance hangs at near full extension for quite a while. Any change in speed that another rider tries to make tends to amount to very little. 1 WPF lancing puts you at an advantage against other lancers but a disadvantage for anything else, when compared to a lancer with your average polearm wpf. Regardless, you seem to have missed the part where I said I used a MW German Poleaxe with 1 wpf for a map. I ended up with some 20 kills and 4 or so deaths I believe, just behind badplayer.
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Offline BADPLAYERold

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Re: [balance] Ultimate overpowered weapon
« Reply #46 on: January 07, 2012, 02:30:07 am »
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I don't really like riding my pony much but lancer vs lancer I tend to have a rather huge advantage due to the fact that my lance hangs at near full extension for quite a while. Any change in speed that another rider tries to make tends to amount to very little. 1 WPF lancing puts you at an advantage against other lancers but a disadvantage for anything else, when compared to a lancer with your average polearm wpf. Regardless, you seem to have missed the part where I said I used a MW German Poleaxe with 1 wpf for a map. I ended up with some 20 kills and 4 or so deaths I believe, just behind badplayer.

I lance with 1wpf too.

I wouldn't say it's an advantage but it is 100% not a disadvantage.
« Last Edit: January 07, 2012, 02:33:57 am by BADPLAYER »

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Re: [balance] Ultimate overpowered weapon
« Reply #47 on: January 07, 2012, 03:46:17 am »
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is mace good from horseback????

if yes: OP
if no: still OP but less, like acceptable kind.
So the new response to ranged ragers is not "get a shield", it is "learn to chamber ranged nub!"
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Offline Sir_Ironlake

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Re: [balance] Ultimate overpowered weapon
« Reply #48 on: January 07, 2012, 04:47:02 pm »
+1
It's actually the only 2h that's 1 slot, that along with the weapon's stats, is the problem.  If you want a 1 slot weapon, use a 1h.

If I was crossbow or archer I'd be a fool not to use this weapon.

This is basically my main point. If you use an Arbalest+bolts, or Rus bow+bolts then have the disadavantage of a 1hander as _backup_ weapon.
And there are plenty of nice 1handers to chose from.

Offline v/onMega

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Re: [balance] Ultimate overpowered weapon
« Reply #49 on: January 09, 2012, 07:42:52 pm »
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Nerf that weapon allrdy.

Offline Lactose_the_intolerant

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Re: [balance] Ultimate overpowered weapon
« Reply #50 on: January 09, 2012, 08:38:01 pm »
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OP post +38....I think i get what the community wants...
« Last Edit: January 09, 2012, 08:52:58 pm by Lactose_the_intolerant »

Offline DaveUKR

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Re: [balance] Ultimate overpowered weapon
« Reply #51 on: January 10, 2012, 06:08:24 pm »
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Whatever I put in my hands gets its own thread in game balance discussion section with the topic name like "NEEEEEEERF, OP OP OP!!!!!!1111". You know what is OP? 1slot staff! I would use it if I weren't playing first person (this damn hand obscures the whole display when you try to block left side). Just imagine: blunt damage, 100 speed, 137 length, polearm stun, 1 slot!!!

Offline Xant

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Re: [balance] Ultimate overpowered weapon
« Reply #52 on: January 10, 2012, 06:18:06 pm »
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and 21 damage
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline B3RS3RK

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Re: [balance] Ultimate overpowered weapon
« Reply #53 on: January 10, 2012, 06:18:16 pm »
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Yeah Dave, u so important.

I´d rather say everything thats close to getting a thread in suggestions lands in your hand.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline TurmoilTom

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Re: [balance] Ultimate overpowered weapon
« Reply #54 on: January 10, 2012, 07:39:29 pm »
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Whatever I put in my hands gets its own thread in game balance discussion section with the topic name like "NEEEEEEERF, OP OP OP!!!!!!1111". You know what is OP? 1slot staff! I would use it if I weren't playing first person (this damn hand obscures the whole display when you try to block left side). Just imagine: blunt damage, 100 speed, 137 length, polearm stagger, 1 slot!!!

I thought that weapons with the knockdown flag didn't get pole-stagger.

Offline DaveUKR

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Re: [balance] Ultimate overpowered weapon
« Reply #55 on: January 10, 2012, 07:49:47 pm »
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I thought that weapons with the knockdown flag didn't get pole-stagger.

i was just trolling