Author Topic: My balance suggestion  (Read 2390 times)

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Offline CpTKiL

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Re: My balance suggestion
« Reply #15 on: November 27, 2011, 04:22:55 pm »
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Offline Xant

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Re: My balance suggestion
« Reply #16 on: November 27, 2011, 04:26:53 pm »
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Never saw anyone with a bunch of kills (playing whole map up to 9 rounds) and clean sheet.

I had 27-0 like two days ago and I missed one round. Just takes some luck.
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Offline Kajia

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Re: My balance suggestion
« Reply #17 on: November 27, 2011, 07:49:26 pm »
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Here my idea of balance

2Hander
All weapons that has around 120+ length
-increase damage 2-8+ more
-decrease speed 2-3
-Highland Claymore-decrease 1-2 speed -add damage 1-5
All weapon shorter[expect mauls and knockdown and axe/Bardiche] than 110 with below speed 95
-increase 1-3 speed
-decrease damage 2-3
-increase pierce damage 1-5
Idea of 2 handed is that if it's too big then you would have hard time swinging which affect your speed but has higher damage. Short 2h is fast and effective but low damage.
Polearm

-thrust animation seem bit too fast and need to be slow down
-pike speed need to be decrease 3-5
-all war axe dmg 3-7 increase, speed decrease 2, add "unbalance", add more difficulty
-Double Sided Lance length should be 140+
Cavalries
-War house speed  1 or 2 speed decrease
-all light horse increase 1 or 2 speed
Thrower
-1 or 2 more ammo for all weapon expect lance
Archer
-IDK, I think it's balance
Crossbow
IDK, I think it's balance
Shield/One hand
-IDK, I think it's balance

hm, I guess it's the right way. very long/very heavy weapons should get speed nerfed even more and get knockdown so it's fair again ... if you ask me. and spears and pikes should be only effective with thrusting, so I wouldn't nerf speed here.

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Offline OttomanSniper

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Re: My balance suggestion
« Reply #18 on: November 27, 2011, 08:46:48 pm »
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I'm not sure that's possible. You'll have to attach some screenshot otherwise I don't believe in it. 30-1 or 30-2 okay but 30-0 for twohander...

It's Phyrex scores.
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Offline Jarlek

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Re: My balance suggestion
« Reply #19 on: November 27, 2011, 11:59:40 pm »
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It's Phyrex scores.
So you say Phyrex is an average 2hander and all 2handers get that score? Damn, I want some of that stuff you're smoking :D
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Son Of Odin

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Re: My balance suggestion
« Reply #20 on: November 28, 2011, 12:03:39 am »
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So you say Phyrex is an average 2hander and all 2handers get that score? Damn, I want some of that stuff you're smoking :D

All scores from game, and ratios from best players. (After last patch)

Who said anything about average players? :P

But back to topic:
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« Last Edit: November 28, 2011, 12:05:59 am by Son Of Odin »
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Offline Jarlek

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Re: My balance suggestion
« Reply #21 on: November 28, 2011, 12:15:39 am »
+1
Who said anything about average players? :P
Sorry, I was looking at this part of his post:
Edit : Ratio : 1) Average 2) Good 3) Best
Which clearly says the first column is the "Average", the 2nd the "Good" and the 3rd the "Best". Thought he was then talking about the normal players and not the top of the top. Herpderp. Then again, WAS he talking about the average/good/best of the top players? Because if that's so, the archers should all have more kills and 0 deaths...

Anyway:
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Offline Fartface

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Re: My balance suggestion
« Reply #22 on: November 28, 2011, 09:56:56 am »
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BTW Kills arent only caused by your own doing , if your team is getting slaughtered good luck on getting an nice score.
There are more things that change ur score's for an example an very good 1h cav wil be doing better at the map ruins then at nord town.
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Offline Vibe

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Re: My balance suggestion
« Reply #23 on: November 28, 2011, 09:58:48 am »
+1
KD =/= skill

But still...

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Offline Dezilagel

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Re: My balance suggestion
« Reply #24 on: November 28, 2011, 09:59:57 am »
+1
If you play like a whuzz, yes you can get insane scores quite easily. (Just run around backstab people, flee whenever someone meets you head-on etc.)

But then what's the fun in that?

Some people regularly get good scores, and Phyrex is (as we all know), one of the best 2h out there.
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Offline OttomanSniper

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Re: My balance suggestion
« Reply #25 on: November 28, 2011, 10:02:57 am »
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So you say Phyrex is an average 2hander and all 2handers get that score? Damn, I want some of that stuff you're smoking :D

No, all know phyrex is best 2h on this game. I select best players for this example... and i remove all scores i will collect new scores for new patch.
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Offline Xant

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Re: My balance suggestion
« Reply #26 on: November 28, 2011, 02:08:10 pm »
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Why do you "collect" them? You don't say how you're doing it and who the player is. But then again, who would expect better from you.
Meaning lies as much
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Offline Cicero

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Re: My balance suggestion
« Reply #27 on: December 01, 2011, 04:06:26 pm »
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my career
before i respec

Age48 [33]
Generation1
Gold62,369
Experience39,292,926+41,580,213
Level up at80,873,139
Kills19128
Deaths6386
Rank#22

now
Age48 [33]
Generation2
Gold34,322
Experience51,264,007
+29,609,132
Level up at80,873,139
Kills11689
Deaths2888
Rank#73

Offline Torben

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Re: My balance suggestion
« Reply #28 on: December 01, 2011, 04:32:06 pm »
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(click to show/hide)

just randomly tossing around your epeen : D

ya but back on topic:  nice that you are thinking about balance and all but internal balance as well as cross-class balance aint bein adressed correctly here i´d say.  pole´s for example have shorter ranged compared to 2handers cause of the grip and thats why they are balanced and quite fast.

and archer-dude:  would it be fairer that u could kill anyone with 2-3 shots from a safe distance while they have to be spot on to do damage? 
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Offline Zerran

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Re: My balance suggestion
« Reply #29 on: December 16, 2011, 03:59:40 pm »
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You seem to be confused with how thrust works. The weapon speed has very little to do with how fast a thrust strikes. When you release a thrust, the hitbox on the weapon activates and the weapon will strike the first thing it comes in contact with. This is how the polearm wiggle works, turn away from the opponent, release, spin towards them and "wiggle" left and right a bit at the end. Whether the weapon has 70 speed or 100, the character still turns with the same speed, so the weapon will hit at the same time. This is also why it's basically impossible to beat a thrust in speed by using a swing if the thrust is already chambered, as the weapon starts closer to the opponent.
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