Author Topic: DONT COUNT ON ROMAN STUFF GETTING ADDED  (Read 10008 times)

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Offline Gheritarish le Loki

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #90 on: December 05, 2011, 02:04:18 pm »
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Imo the first one could be a better idea, i'm sure that devs will allow to implement any good looking armor if it's in the style of Calradia.

So you can make a model of roman armour which would be a modern roman armour that fits better in the theme that an historical roman armour.

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Offline Kai_123

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #91 on: December 05, 2011, 11:41:05 pm »
+1
oke i think this armor could fit caladria
it hasn't got naked sleeves
and i got lods for it

plz oh mighty chadz add this :P

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Offline Snoozer

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #92 on: December 06, 2011, 05:48:04 am »
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thank you kai for making stuff they look great imo please keep it going.i dont know what the devs intend to do with the armors maybe they just have to much on their plates to make them

your opinion would hold alot more sway if your clan actually tried to use current equipment in roman fashion (long dagger/short sword, board shield, javelins, mail hauberk, etc).  currently you are all a bunch of wannabe counterstrike xbow my old friends and arent anywhere remotely close to representing a Roman unit or culture
-first of all we have 2 xbows use to be 4 .one is inactive and one turned to bow class.
- the Romans did use crossbows (balistas) and also pretty much used xbows near the end of their reign.
-we are multiple classes just not xbows
- throwing is completely useless(borderline troll gear if not troll gear)
-board shields are garbage(borderline troll gear)
-daggers are garbage.(borderline troll gear)
-how the fuck do you expect us to have a weapon uniform?
-there is barely roman armor and weapons anyways
-who the fuck uses counter strike as a fps shooter reference?

we could "try" to use "roman" equipment but most you said is garbage anyways and is hardly effective

and roman style of fighting is only good in group fighting which were hardly in mass enough to do so
1vs1 there tactics weren't as effective

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Re: Roman Armor
« Reply #93 on: December 06, 2011, 05:48:16 am »
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your opinion would hold alot more sway if your clan actually tried to use current equipment in roman fashion (long dagger/short sword, board shield, javelins, mail hauberk, etc).  currently you are all a bunch of wannabe counterstrike xbow my old friends and arent anywhere remotely close to representing a Roman unit or culture

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Offline Snoozer

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #94 on: December 06, 2011, 05:49:19 am »
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I'm going to stroke my penis with my finger in your mouth.
mmmmmmmhhhhmmmmmm get er done
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Offline Kai_123

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #95 on: December 06, 2011, 07:07:45 am »
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we could "try" to use "roman" equipment but most you said is garbage anyways and is hardly effective

and roman style of fighting is only good in group fighting which were hardly in mass enough to do so
1vs1 there tactics weren't as effective

TBH i recently made a legionair char its a 1h throw shield guy with a nordic sword and a boarshield.
i find him pritty fun to play. You start off with some throws and after that ur a pritty good shielder who is verry effectief against archers becouse of ur boar shield. And when you have not used all of ur javelins and ur figthing a 2h/poly guy that try's to backpedle u just backpedle back and switch to throw BAM javelin in ur head :P

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #96 on: December 06, 2011, 08:46:36 am »
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TBH i recently made a legionair char its a 1h throw shield guy with a nordic sword and a boarshield.
i find him pritty fun to play. You start off with some throws and after that ur a pritty good shielder who is verry effectief against archers becouse of ur boar shield. And when you have not used all of ur javelins and ur figthing a 2h/poly guy that try's to backpedle u just backpedle back and switch to throw BAM javelin in ur head :P
lol i suppose my perspective of throwing was a little while ago so i know its out of date after they got buffed, it imo is by far THEE funnest class there is its just not effective in crpg as it should Q_Q. maybe its because i played native first in native its A CLASS,dear god its deadly go and play it really fast in native its so beast.

but idk you cant really back peddle with a1h/shield build me personally i think you should be rather aggressive most of the time unless totally out numbered.if your not aggresive they seem to push you around -_-
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Offline zagibu

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #97 on: December 06, 2011, 08:56:27 pm »
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The textures lack a normal map. And a specular map, although it is hard to tell, due to your low graphic settings and the lack of sunlight.
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Offline B3RS3RK

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #98 on: December 06, 2011, 09:00:46 pm »
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Love them.They should get added, the first one as medium, the second one as heavy and the third one as light/medium.

Please do it, they dont look ESPECIALLy roman, except for the second one they could fit in many time periods.
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Offline Kai_123

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #99 on: December 07, 2011, 01:07:38 am »
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The textures lack a normal map. And a specular map, although it is hard to tell, due to your low graphic settings and the lack of sunlight.

true i think i could get a specular map but my lack of texture skill will profend me from making a normal map :(


Offline Kai_123

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #100 on: December 07, 2011, 02:18:51 am »
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oke so i simplyfied the texture of the last armor so i could make norm and spec map for it also tryed to set my graph settings to max
this is the result

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Offline zagibu

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #101 on: December 07, 2011, 02:39:41 am »
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Why do you stand in the shadows? Go into the sun, so that we can actually see the specular highlights.

Also, I don't think you "paint" a normalmap. You usually export it from a 3d modeling tool, AFAIK. I never did it myself, though.
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Offline Kai_123

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #102 on: December 07, 2011, 03:18:59 am »
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y well i have no idea how to work with 3d models tbh i just use exciting textures and edit them a bit to get what we need here
anyway here is a sunny pic

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Offline zagibu

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #103 on: December 07, 2011, 08:44:06 pm »
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But the sun is behind you. Do you know how specular reflections work? How can there be reflected sunlight on a surface that is facing away from the sun?
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