Author Topic: DONT COUNT ON ROMAN STUFF GETTING ADDED  (Read 9669 times)

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Offline Steelbird

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Re: Roman Armor
« Reply #75 on: November 29, 2011, 05:24:17 am »
0
Plz do this it does not matter if it is not in the era there are 3-4  roman clans that would love to have this armor set it needs to be implemented plz just do it i wouldn't be that hard just do the sleeves just like phoenix said it must not be that hard.

Offline Phoenix

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Re: Roman Armor
« Reply #76 on: November 29, 2011, 05:28:28 am »
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If it makes it any easier for these super lazy devs you can only add the Roman Weapons and Shields if you want and you dont have to worry about any armor or anything but please god damn consider this. People have been wanting roman shit for so long and there is a few clans what would rise out of this so CMON DEVS. STOP ADDING STUPID STUFF  THAT PEOPLE DONT WANT AND ADD STUFF THE COMMUNITY ASKS FOR
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Offline Valdian

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Re: Roman Armor
« Reply #77 on: November 29, 2011, 05:36:31 am »
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I give this a thumbs up for Roman Armour yes Armour not armor lol

Offline LordRichrich

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Re: Roman Armor
« Reply #78 on: November 29, 2011, 08:26:18 pm »
+2
It's not difficult to balance, the body armour should be high body - very low leg armour and then balance the head and leg armour accordingly. Ofc, if they keep bringing the era argument in, please remember this - a lot of the community want them. It DM that it's from a long ago era, they were REAL things which makes them fit in with cRPG, because Samurai fighting knights etc etc wouldn't be ruined by thrwoing a few Romans into the mix. And I know the powers that be couldn't care less, but I imagine a Roman clan would be highly organised. Imagine on the battle servers when the group of 5 Romans head up the front of your charge with heavy shields, stabbing with short sword, piliums or throwing the piluims while the traditional Roman light cavalry wheel round the enemy throwing war darts ito their back and couch lance the stragglers ...

I mean, c'mon. It sounds so awesome it shouldn't even be a clan, it should be an alt that the whole community has one of to play in a Roman style, the only condiotion being, Roman equip, Roman tactics and joining a TS

I mean, COME ON

Offline zagibu

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Re: Roman Armor
« Reply #79 on: November 30, 2011, 08:47:27 pm »
-5
Will people quit if they don't add Roman stuff? No.
Will people quit if they add Roman stuff? Yes.

The choice seems obvious.
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Offline Tavuk_Bey

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Re: Roman Armor
« Reply #80 on: November 30, 2011, 11:27:02 pm »
-1
WELL, I'M NOT AGAINST ROMAN STUFF BUT, LET'S KEEP THIS MOD BETWEEN 1000-1400 A.D., AMIRITE?
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Offline Phoenix

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Re: Roman Armor
« Reply #81 on: December 01, 2011, 12:20:27 am »
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There is all this shit stuff the devs keep adding in like those retarded ass cloth things on your head that look egyptian or something. I havent seen anyone use that crap since it came out and there is a few roman clans that could use this but the devs are too lazy to even consider anything that the community wants and they dont want
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Offline Snoozer

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #82 on: December 01, 2011, 09:53:32 am »
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Will people quit if they don't add Roman stuff? No.
Will people quit if they add Roman stuff? Yes.

The choice seems obvious.
who is threatening to quit if roman armor is added?
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Offline Oberyn

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #83 on: December 01, 2011, 04:57:11 pm »
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who is threatening to quit if roman armor is added?

Whiny dramaqueens, the same who threatened to quit when samurai armor got expanded.

Incidentally whoever was doing a legionnary build, 1h+board shield on its own doesn't cut it, you need to be able to throw javelins at least. For anyone who hasn't seen it a line of organized throwers can wreck havoc on the frontline.
« Last Edit: December 01, 2011, 04:59:12 pm by Oberyn »
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Offline Calmir

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #84 on: December 01, 2011, 08:39:22 pm »
0
It seems as though people are just tired in general of the current choices in armors. I think people would be happy with 4 or 5 new sets of ANY type of armor. This mod is about

customization, otherwise we can all go play native. I like the roman armor models, I say the hell with being historically accurate and realistic, because this mod is so far off

already. If we want to be realistic then lets have lances break when they couch someone, slow down the swing speed of a 30 lb. weapon, have horses die when they get

stabbed in the face with a pike, and allow arrows to be shot hundreds of yards accurately.

ADD THE ARMOR I SAY!

In response to zagibu:

I'll bet that more people will quit in the long run out of boredom than will immediately quit once armor like this is added.

I doubt the Dev team is thinking short term.
« Last Edit: December 01, 2011, 08:48:31 pm by Calmir »

Offline Digglez

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Re: Roman Armor
« Reply #85 on: December 01, 2011, 08:44:46 pm »
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There is all this shit stuff the devs keep adding in like those retarded ass cloth things on your head that look egyptian or something. I havent seen anyone use that crap since it came out and there is a few roman clans that could use this but the devs are too lazy to even consider anything that the community wants and they dont want

your opinion would hold alot more sway if your clan actually tried to use current equipment in roman fashion (long dagger/short sword, board shield, javelins, mail hauberk, etc).  currently you are all a bunch of wannabe counterstrike xbow my old friends and arent anywhere remotely close to representing a Roman unit or culture

Offline Phoenix

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #86 on: December 02, 2011, 08:15:54 am »
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Do you honestly think that using roman gear would make the devs change anything?
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Offline Maximus101

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Re: Roman Armor
« Reply #87 on: December 04, 2011, 12:04:40 am »
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If this will be added, then no one could argue about adding muskets/carbines to cRPG! If we don't care about time periods, lets wait for artillery and aircraft! :rolleyes:

In other words, most of things in cRPG are from Medieval times/early Renaissance, and I think, that it should stay like that.
Mixing different periods just kill the feeling of realism. I'd hate to see Roman Legionary and Medieval knight fighting together/against each other.
^^ what that man said.

Offline Kai_123

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #88 on: December 05, 2011, 01:38:03 am »
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hey i tryed to confert dzr mail to roman armor to get a roman armor wiht sleeves

i know i am like the wurst texture editor ever but maybe someone wiht more exparience can pick off where i left

anyway it will gif you a idea about how a roman armor would look without naked arm en legs

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Offline Kai_123

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Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« Reply #89 on: December 05, 2011, 02:25:33 am »
+1
oke so i decided that maybe it was better to just add sleeves to the excisting roman armor i think the result is oke.
if the naked parts realy are the problem then this would solve it :P

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