Author Topic: Weapon Proficiency Costs  (Read 13664 times)

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Offline Banok

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Re: Weapon Proficiency Costs
« Reply #15 on: January 13, 2011, 01:20:00 am »
+1
hmm impressive. how did you find these values, lvl 30 and 10 wm is 1000 wpf acording to old char builder.

Offline Gafferjack

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Re: Weapon Proficiency Costs
« Reply #16 on: January 13, 2011, 03:45:54 am »
+1
I have a character who currently has 39 Agility and 13 WM. I recorded all the WPF-related numbers while I was leveling.

Offline Kafein

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Re: Weapon Proficiency Costs
« Reply #17 on: January 13, 2011, 11:50:44 pm »
+1
If someone needs it, the formula of how much WPP a nth level of WM will give is : WPPs = 5n²+25n

Offline Espu

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Re: Weapon Proficiency Costs
« Reply #18 on: January 14, 2011, 10:17:49 am »
+1
If someone needs it, the formula of how much WPP a nth level of WM will give is : WPPs = 5n²+25n

I don't think this is right (unless it ninja changed last night or something :P), based on both my and other people's observations.

Each level of Weapon Master gives (10*new Weapon Master level) + 20 WPP

Offline Helrekkr

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Re: Weapon Proficiency Costs
« Reply #19 on: January 14, 2011, 10:54:25 am »
+1
Any idea where I can find the exact effects of each point of WPF ?
Do the benefits scale linearly with the amount you have ?

Offline Gafferjack

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Re: Weapon Proficiency Costs
« Reply #20 on: January 14, 2011, 09:12:52 pm »
+1
If someone needs it, the formula of how much WPP a nth level of WM will give is : WPPs = 5n²+25n
I don't think this is right (unless it ninja changed last night or something :P), based on both my and other people's observations.

Kafein is correct; his formula gives the total WPP gain from an nth level of Weapon Master. Like if you had 5 WM, it would be 5(5²)+25(5) which equals 250. You'd get the same result from adding 30+40+50+60+70.

Any idea where I can find the exact effects of each point of WPF ? Do the benefits scale linearly with the amount you have ?

I don't know any actual numbers, although Urist said a while ago that 100 melee WPF = 17.3% increase in damage. As far as I can tell though, the benefits (speed, accuracy, damage) do scale linearly.

Offline zagibu

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Re: Weapon Proficiency Costs
« Reply #21 on: January 14, 2011, 11:38:26 pm »
+1
It doesn't seem to be worth it to go over 5 WM anymore...
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Offline Helrekkr

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Re: Weapon Proficiency Costs
« Reply #22 on: January 15, 2011, 12:24:02 am »
+1
It doesn't seem to be worth it to go over 5 WM anymore...

It is if you go hybrid.

Offline zagibu

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Re: Weapon Proficiency Costs
« Reply #23 on: January 15, 2011, 12:28:36 am »
+1
Oh yeah, of course. Hmm, i think I'm going to try a 12/30 build with lots of converted points next and become the greatest spammer in the history of cRPG.
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Offline Mustikki

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Re: Weapon Proficiency Costs
« Reply #24 on: January 15, 2011, 02:04:10 pm »
+1

I don't know any actual numbers, although Urist said a while ago that 100 melee WPF = 17.3% increase in damage. As far as I can tell though, the benefits (speed, accuracy, damage) do scale linearly.

Actually he said: The wpf increases damage 7.5% per 100 wpf. And it was tested couple months ago.

Offline Gafferjack

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Offline Dreakon_The_Destroyer

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Re: Weapon Proficiency Costs
« Reply #26 on: February 08, 2011, 09:49:39 pm »
+1
bump

any updates?
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Offline Gafferjack

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Re: Weapon Proficiency Costs
« Reply #27 on: February 08, 2011, 11:31:15 pm »
+1
Haven't played my Weapon Master character in a while. I might level him to 31 and get WM 14 eventually; this thread has already accomplished its purpose though, as most people won't be getting WM 13.

Offline Mouse

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Re: Weapon Proficiency Costs
« Reply #28 on: February 12, 2011, 10:03:32 am »
+1
I wish this was stickied. Just sayin'. The cRPG calculator is off on its WPF calculations.