Author Topic: good pop/gold values for fiefs  (Read 1997 times)

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Offline Bjarky

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Re: good pop/gold values for fiefs
« Reply #15 on: October 13, 2011, 06:12:19 am »
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750 population villages - 50,000 gold
2500 population castles - 350,000 gold
7500 population cities - 1,250,000 gold

Need to readjust how much gold earn in cities an castles based on population so still enough gold despit lower populations.

Villages were WAY too easy to take in last strategus and cities were WAY too difficult.  This should help balance everything.
villages where easy, but thats not gonna be the case anymore, holding big amounts of troops is gonna be a pain in this times strat, upkeep and gold gain will be much harder to balance.

Offline Vovka

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Re: good pop/gold values for fiefs
« Reply #16 on: October 13, 2011, 09:01:50 am »
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Well, I have to adjust pop/gold values of the ai fiefs soon - what do you consider good values?
village with a good equipment and a large number of pop can be captured only by the big clans, so I think the village should have only 500 people and 30k gold
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Offline Lorenzo_of_Iberia

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Re: good pop/gold values for fiefs
« Reply #17 on: October 13, 2011, 10:28:19 am »
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Villages should have low equipment tbh so 50k for 500 seems maybe even a little high :P
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Offline Blondin

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Re: good pop/gold values for fiefs
« Reply #18 on: October 13, 2011, 11:04:59 am »
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Fief was easy to take because there was no players to defend its, you can put as much pop and gold if there only 3 hired mercs this will be a mess anyway.
Only fief battles that were defended were when a faction hated another, AI fief should be defended by randomer but it should be encouraged (xp and gold ofc...).

In terms of pop, it's better to figure out a max pop for fief owned by a faction/clan, same for gold as faction will loot the gold of ai fief.
Too much gold to win in a loot will create a gap between fief faction and fief less faction.