Version 1.3http://www.mbrepository.com/file.php?id=3224After seeing the post from zagibu (who based on the amount of work done scene editing I will trust knows this issue better than I) it would seem rather clear any attempt at modifying the spawn script would take far more effort than editing the map to work around the issues that were present. This update removes the doors on the inner keep as well as moves the 5 spawn locations that were within it. These two changes should put more pressure on defenders and attackers should find it easier to get inside the flag area.