Author Topic: Fix list  (Read 33788 times)

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Offline Leshma

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Re: Fix list
« Reply #270 on: January 09, 2011, 02:35:14 pm »
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- I suggest an increase of the IRONFLESH effect /at least double HP to 2 HP) as we now have more lightly armoured guys running around. Its a skill that gets more and more 
  neglected  as it gains so little.

- Increase the ammo for throwing (hey i made a thrower and oh my.. i never noticed how poor on ammo they are  :mrgreen:)

Ironflesh should be armor requirement imo.

Offline Heroin

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Re: Fix list
« Reply #271 on: January 09, 2011, 04:59:19 pm »
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How about having ironflesh do more what it sounds like? Add an equal number of base armor as hp. So if each level of IF currently adds +2 hp, have it instead add +2hp, +2 armor.

With this, and the new system for item maintenance, it would make IF much more useful. Thoughts?
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Offline Allers

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Re: Fix list
« Reply #272 on: January 09, 2011, 05:03:27 pm »
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How about having ironflesh do more what it sounds like? Add an equal number of base armor as hp. So if each level of IF currently adds +2 hp, have it instead add +2hp, +2 armor.

With this, and the new system for item maintenance, it would make IF much more useful. Thoughts?

Having 11, almost 12 Ironflesh, I think this is a sweet idea!!!!! :D
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Offline Vammo75

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Re: Fix list
« Reply #273 on: January 09, 2011, 05:34:21 pm »
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How about having ironflesh do more what it sounds like? Add an equal number of base armor as hp. So if each level of IF currently adds +2 hp, have it instead add +2hp, +2 armor.

With this, and the new system for item maintenance, it would make IF much more useful. Thoughts?

Good idea however IF should just give armour points and no HP

Offline Bratwurst

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Re: Fix list
« Reply #274 on: January 09, 2011, 06:32:47 pm »
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Ironflesh should be armor requirement imo.

Thats a fantastic idea   :mrgreen: