The 6 level difference of 30 to 36 has been reduced to a 3 level difference of 35 to 38 which still gives a sizable advantage. It's a far better solution than decreasing veterans' levels, which would've been a true "fuck you."
Just slight correction 30-36 is now closer to 35-37 38 is equivalent to the xp it took to get to level 37 before. The range is almost too tight, because there is no levelling, no goal to achieve with levels. Without a decent strategus either there are just not a lot of reasons to keep playing much with how boring and repetitive the maps on NA1 are with everyone min-maxing agility. If you really like doing no damage as archer or if you want to join the min-max bandwagon and go minimum 21 agility for the s-key win, then I guess battle server won't get boring after 5-10 minutes.
But in all honesty they removed even more functional classes, reduced variety and added some OP new items that everybody uses until they get hotfixed. I thought we were going to get a legitimate change to the xp/gold system to something more enjoyable, a real limitation on agility builds (like 75% of current reduced speed when backpedaling), dynamic new map rotation, etc. - a true revival. Other than the leveling system, not really many significant changes.