1st setp nerfing the shit out of missile speed of tatar, nomad & horn bow. 2 or 3 less points would be cool. It'd make :
Nomad :
missile speed: 45
weight: 2.4
accuracy: 101
difficulty: 2
speed rating: 68
missile speed: 48
thrust damage: 21 cut
slots: 2
Tatar bow:
missile speed: 43
weight: 2.4
accuracy: 101
difficulty: 3
speed rating: 65
missile speed: 46
thrust damage: 22 cut
slots: 2
Horn bow
missile speed: 41
weight: 2.7
accuracy: 101
difficulty: 5
speed rating: 59
missile speed: 44
thrust damage: 26 cut (+2)
slots: 2
2 slots for every bow BELOW 4 PD. Offer free respecs to archers who were 2h/archer hybrids and archers in general.
2nd step : Reduce the wpf damage bonus by two. It makes 1.5 % more damage every 20 wpf.
3rd step : arrows.
I'd simply see more balanced stats. The ones you gave are too high, and too bad for bodkins. It's pretty much the same as the stats we got atm which are the most balanced for non bodkin arrows.
Arrows - cheap
Barbed - decent bonus, more ammo than tatar, cheaper.
tatar - big bonus, less ammo than barbed, more expensive.
Bodkins now ... I propose at +0 rank
Ammo : 10 , which makes 15 at +3. (Or 13, depends if you also change that)
damgage : 3 (+1 damage, to compensate the loss of 5 arrows)
same price
ALSO, I WANT TO MAKE THIS CLEAR, IF THESE CHANGES ARE IN, GIVE FREE RESPECS.
EDIT : The stats you gave are good overall both on bows and arrows (give less ammo for arrows, and it's balanced right you wanted to), but I strongly disagree on bodkins. A quiver is at least made of 10 arrows, supposing an archer will get two of those. So, it makes something around 25/26 arrows, instead of 16, which is a ridiculous ammount.