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ApsodI hadn't tried sheathing/unsheathing, or 2H much with swapping, but my left hand hurts just looking at that explanation. Is there some sort of weird animation thing that makes it different from just using a 1H, shove nudging, and swapping to 2H?
As far as blocking goes, if you can block it with a shield, you can definitely block it with a weapon (unless it's a projectile/couch). Nudges are just like kicks in that they bring your defend down so you may end up blocking in a different direction if you turned the wrong way during the stun, but I don't see anything in actions.txt that would indicate that shield blocks have different animation priorities from weapon blocks, even if they have differing animation lengths.
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MURDERTRONIf San/Tydeus have access and permission to modify the relevant scripts it basically makes them developers
![Razz :P](https://forum.c-rpg.net/Smileys/default/icon_razz.gif)
San seems very active to me.
@blackbow
I don't really get it then, neutral nudges all have the same stun time.
Neutral nudge stuff
Note that the number next to script_crpg_rabbit_play_anim doesn't directly correlate to stun length, it's just a reference to an animation.
1H NO SHIELD
(call_script, "script_crpg_rabbit_play_anim", 9, ":nudgeable_agent_id", 1) //knockdown on kicker
1H NO SHIELD, 2H, POLEARM
(call_script, "script_crpg_rabbit_play_anim", 24, ":nudgeable_agent_id", 0) // Very short stagger, it hit someone who blocked
(call_script, "script_crpg_rabbit_play_anim", 25, ":nudgeable_agent_id", 0) //Medium short stagger, it hit someone who was attacking
(call_script, "script_crpg_rabbit_play_anim", 12, ":nudgeable_agent_id", 0), //Short stagger, it hit someone who was not attacking, blocking, or nudging. Applies to kicking agents if not 1h/no shield
SHIELDER
(call_script, "script_crpg_rabbit_play_anim", 24, ":nudgeable_agent_id", 0) // Very short stagger, it hit someone who blocked
(call_script, "script_crpg_rabbit_play_anim", 25, ":nudgeable_agent_id", 0) //Medium short stagger, it hit someone who was attacking
(call_script, "script_crpg_rabbit_play_anim", 12, ":nudgeable_agent_id", 0), //Short stagger, it hit someone who was not attacking, blocking, or nudging. Applies to kicking agents if not 1h/no shield
Shield neutral nudges are only different because:
They cause phasing (good for multiple enemies, bad for assisting besides using it to pincer attack because tw/tk risks)
They damage people in cloth armor (1h attack nudge is better for this)
You have a shield, blocking is easier.
If phasing isn't your issue then 1H swashbuckler neutral nudges are blatantly better for anyone who can block because it can knockdown kickers who are otherwise a giant pain in the ass for 1H users.
Pole/2h neutral nudges are better for assisting, but they generally have enough length advantage to make retracted leg kick stuns a viable option.
Shieldless 1H(except against attacking players, if they don't have low STR)/Polearm users can pull off the same phasing with shoves.
Are you using cloth/no armor + running into people who are just blocking, nudging, and running away to troll you via chip damage or something?
so i will try to explain better and step by step, this is not happening all the times but when i made this thread someone made it 3 times consecutivly. ( i just remember it was a guy from eques clan)
so i was on my 2 hander (18/21) lvl29 or 30 with mw miaodao wearing gotland armor (17 weight)
the shielder came and swinged me
i blocked
he sticked to me then he did neutral nudge
then swinged my face (when i'm still in nudge animation)
and he repeated that 2 times, i was perma stun impossible to do anything.
i was like wtf is this , i remember someone who saw it and said in chat:
"those nudge are more op than kicks in old times..."
i also have a 36 archer hybrid (18/24, 8ath...)i play generaly with light armor (heavy aketon)
i have 76 in 2h, play generaly with hbs or great axe or miaodao
and it's happen too and rly often (not 3 times consicutivly but ... )
when i face to this kind of guy (agi shielder i guess) they just roll on me flooding nudge then swing then nudge ...
it's like one nudge on three is stunning me a bit more longer and i get slashed without having any possibility to block.
maybe the nudge is a bit longer because some latency ?
anyway i rly think the cooldown it's rly too short when they have time to chain nudge + swing + nudge + swing + nudge ...
and it should be back like it was before, 1 or 2 seconde was needed (maybe more) before been able to re nudge again.
we start to see more and more of shielders abusing of this neutral nudge.
you generaly have time to block after it (not always) but they gonna spam it and you have no time to do anything else than just blocking after each nudge...
it's rly op seriouslyi dont know how to explain better with my shit english skills, i will try to record that on video but that's not gonna be easy
anyway thx for taking a look at it