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improving retirement system
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Topic: improving retirement system (Read 1770 times)
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highglandeur
Count
Renown: 165
Infamy: 31
Re: improving retirement system
«
Reply #15 on:
December 30, 2012, 06:32:49 pm »
thank you guys for all those constructive commments, your points of view really matters you know guys
Logged
Quote from: Ulmarth on October 18, 2013, 09:13:52 pm
Lets do this!
highglandeur
Count
Renown: 165
Infamy: 31
Re: improving retirement system
«
Reply #16 on:
December 30, 2012, 08:33:55 pm »
nobody seems to like the sword losing in bushes though, no more walls of pink text saying "Warning!!! Kevin_jedi_12 spawn with a weapon
please
!!!!", a relief for all
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Quote from: Ulmarth on October 18, 2013, 09:13:52 pm
Lets do this!
highglandeur
Count
Renown: 165
Infamy: 31
Re: improving retirement system
«
Reply #17 on:
December 30, 2012, 09:35:59 pm »
only meant to provide some entertainment, no hard feelings
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Quote from: Ulmarth on October 18, 2013, 09:13:52 pm
Lets do this!
highglandeur
Count
Renown: 165
Infamy: 31
Re: improving retirement system
«
Reply #18 on:
December 31, 2012, 12:55:44 am »
a shame this was moved to spam only because i'm black
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Quote from: Ulmarth on October 18, 2013, 09:13:52 pm
Lets do this!
Hunter_the_Honourable
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Renown: 229
Infamy: 178
Killing fairy riders for the good of cRPG.
Faction: Anti-fairy riders.
Re: improving retirement system
«
Reply #19 on:
December 31, 2012, 03:14:03 am »
If I want to play another class Ill make an alt
forcing people to make their main a class they don't want to play is wrong. But meh making the S key make you move forward would help reduce the amount of S-keybackpeddler2hnubs
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How can you trust People?
They are Humans
I never trust Humans.
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improving retirement system