Author Topic: giving crpg that "punch" back  (Read 5682 times)

0 Members and 1 Guest are viewing this topic.

Offline Corwin

  • Earl
  • ******
  • Renown: 499
  • Infamy: 162
  • cRPG Player Sir White Pawn
    • View Profile
  • Game nicks: Corwin_the_Lazy
Re: giving crpg that "punch" back
« Reply #60 on: November 26, 2012, 07:51:46 am »
+1
This crpg feels like the fairy version of the old times,  everyone goes archer or twohand ballerina. Where are the black knights with boulders on long sticks?  The plated flamberge archers and ninja pike ninjas?  Totally unrealistic!
Allowing those classes would actually mean players would have fun. Again.
I mean, what have you got to lose? You know, you come from nothing, you're going back to nothing, what have you lost? Nothing!

visitors can't see pics , please register or login

Offline SirCymro_Crusader

  • King
  • **********
  • Renown: 1095
  • Infamy: 134
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
Re: giving crpg that "punch" back
« Reply #61 on: November 26, 2012, 03:41:50 pm »
+1
Allowing those classes would actually mean players would have fun. Again.

Fun? What is this mystical thing, all we know in cRPG is rage, whine and more rage

Offline GuiKa

  • Baron
  • ****
  • Renown: 141
  • Infamy: 48
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Wolves
  • Game nicks: Wolves_GuiKa
Re: giving crpg that "punch" back
« Reply #62 on: November 28, 2012, 10:31:43 pm »
0
Guika your avatar.... it's very nice :3

Thanks.