Overall, I'm quite happy that the developers added a corpse soak mechanic a few patches ago. Nothing was more frustrating than starting a right swing in the course of a pitched battle, only for a teammate to kill the target of that swing and then get TK'd by it. Certainly, with respect to infantry, I would call it a step forward.
There is, however, one aspect of the mechanic I would like to see reviewed, and that is downed horses eating hits meant for their riders. It's not always an issue, of course. There are plenty of times when the rider is thrown far enough away from the horse corpse that other members of my team and I can get clean hits on him. Similarly, if the rider is reared, quickly surrounded, and has his horse brought down while he is stationary, he will usually die even if his horse is huge simply because of the sheer volume of stabs and overheads pouring down on him.
The problem is when a lone spearman rears and brings down a lone rider. While the spearman is theoretically supposed to have the chance to land maybe one or two hits on the downed rider and possibly finish him off, there are more than a few instances where he may not be able to get in a good hit for no reason other than the way the horse fell when it died. Specifically, if the horse corpse settles directly between the spearman and the rider, there is a fair chance that any stabs or overheads will be absorbed by the corpse and that the rider will have already gotten up by the time the spearman has repositioned.
If this was not an intended change, then I would like it if something was done to correct the situation. The simplest solution in my mind would be to just disable the corpse soak on horse corpses, but perhaps there are other measures that could also be tried.