Author Topic: Full on horse collisions  (Read 3394 times)

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Offline Lech

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Re: Full on horse collisions
« Reply #45 on: August 25, 2012, 11:04:42 pm »
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the warband mod "Vikingr" features ways to throw a rider off his horse, if one hits him on high speed. just saying.

It should be rather linked with the saddle on the horse. Some saddles were able to hold rider better than others.

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Re: Full on horse collisions
« Reply #46 on: August 25, 2012, 11:14:53 pm »
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Offline Zlisch_The_Butcher

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Re: Full on horse collisions
« Reply #47 on: August 25, 2012, 11:19:24 pm »
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Offline MicroMats

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Re: Full on horse collisions
« Reply #48 on: August 26, 2012, 02:05:57 pm »
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I think we should get more different horses on this game :)
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Offline Kafein

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Re: Full on horse collisions
« Reply #49 on: August 26, 2012, 05:33:37 pm »
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A horse should never take moredamage from hitting an obstacle, as a man (no matter how armored) taking damage from being hit by a horse.

This is probably the 100th time it has been suggested, please stop making these threads. It's not realistic and it wouldn't be fun for anyone involved, I can't even remember the last time I crashed into an obstacle but this is an awful suggestion.

Upping the skill required to ride a horse correctly could lead to a much needed increase in bump damage.

Offline Spook Island

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Re: Full on horse collisions
« Reply #50 on: August 27, 2012, 04:07:15 am »
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Horses definitely do not need an increase in bump damage.  I see plenty of people getting killed by bumps as it is, it already gives knockdown, and you already have an unblockable instant kill move with some of the longest melee reach in the game.  It's about time your horses got nerfed.
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Offline Malaclypse

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Re: Full on horse collisions
« Reply #51 on: August 27, 2012, 05:16:52 am »
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Press W for 100% knockdown chance on hit. Seems legit. Better increase the damage on that baby, not like it has enough utility already.
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Offline Hunter_the_Honourable

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Re: Full on horse collisions
« Reply #52 on: August 27, 2012, 05:53:46 am »
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As cav I personally wouldn't like to see this added, ATM my horse dies in a couple arrows thanks to the OP rus bow I could stand my horse taking a little damage from riding into a wall (not a tree because the hit boxes on them are always bigger then the god dam tree) BUT I don't agree with the idea that my horse might lose 3/4 to all of its health then I take damage as well that part of the idea is just bullshit.



if a horse takes an arrow or hit, it has a chance to freak out, try to buck the rider, and/or be uncontrollable for a few seconds.

With the amount of Rusbow archers on the servers atm if this was added I'd be lucky if my horse decided to move at all with the current hit rate of archers. So IMO this idea can just die!



They should also make it possible to dismount while moving (you take damage depending on how fast you go) and allow us to bind a key to dismount the horse.

Last time I checked you couldn't dismount while moving you could mount a moving horse but not dismount
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