Author Topic: Leveling in C-RPG  (Read 7367 times)

0 Members and 1 Guest are viewing this topic.

Offline ZigZag

  • Noble
  • **
  • Renown: 16
  • Infamy: 46
  • cRPG Player
    • View Profile
Re: Leveling in C-RPG
« Reply #90 on: June 13, 2012, 05:52:50 pm »
-2
Post has been reopened, see bottom for details.
« Last Edit: August 03, 2012, 08:31:42 pm by ZigZag »

Offline ZigZag

  • Noble
  • **
  • Renown: 16
  • Infamy: 46
  • cRPG Player
    • View Profile
Re: Leveling in C-RPG
« Reply #91 on: August 03, 2012, 08:30:25 pm »
-4

Don't give a damn about how many of you are willing to get butthurt over this thread.

I still believe the level cap should be 30 (no exeptions). That way the MAJORITY of the players who actually have a LIFE are able to hit the level cap and gain all the stats that are available to them.

Right now you have a silly game, where some guy who spent over 6+ months if not a year, gaining to lvl 35, having so much more stats advantage than you, (do the math) yes it is a significant amount. 1 point extra into athletics (as an example) is enough for a man to catch up to you and slaughter you. 1 point extra could also mean an armored horse instead of that crappy horse you're riding with your current build. And this is the work of just 1 point extra.

Balance your game. The developers already responded to this thread, maybe they will never put an actual level cap that most people are able to reach.

I still believe I am right, and will stand with my statement.

Share your opinions and rage if you wish, I've already gotten lots of people hating me for it.

This is a general topic. Thanks for the developers for reading my post, but reading isnt enough, not until my ideas come into action.

Therefore, this topic is unlocked again, and I will bump it every now and then if I wish to do so.

Offline Bobthehero

  • Duke
  • *******
  • Renown: 515
  • Infamy: 195
  • cRPG Player
  • Grandmaster Ultimate God Of Swashbucklin'
    • View Profile
  • Faction: Bridgeburners
  • Game nicks: Bobthehero_Whals and I am totally not all the Not_Bobthehero alts ever.
  • IRC nick: Buff Swashbuckling
Re: Leveling in C-RPG
« Reply #92 on: August 03, 2012, 09:32:04 pm »
0
Level cap of 31 if anything, that way I can do 30/9 and have fun.
visitors can't see pics , please register or login
The Narwhals, dedicated swashbuckler part of FCC


Stabbing is my speciality and one hitting people, my art

Offline Miwiw

  • King
  • **********
  • Renown: 1267
  • Infamy: 525
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Miwiw
Re: Leveling in C-RPG
« Reply #93 on: August 03, 2012, 09:56:41 pm »
+1
And again. 1 level difference is nothing. If it's 30 <-> 36/37 maybe. BUT even THEN its all about skill. 1 PS doesnt help you if you cant block, if you cant side-step in the right moment or have no battle awareness.

You never need to reach level 34+. A level 30 is good enough for most classes. Only Horse Archers would need a higher level for proper aim. anyone else has nice builds on lvl 31 and 30.
Miwiw_HRE - Two Handed
Trade with me

Offline To Kill A Dead Horse

  • Count
  • *****
  • Renown: 173
  • Infamy: 34
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • May be insane
    • View Profile
  • Faction: (Former) The Black Guard, (Current) Swiss AoW
  • Game nicks: To_Kill_A_Dead_Horse, GaugofWar
  • IRC nick: TKADH
Re: Leveling in C-RPG
« Reply #94 on: August 03, 2012, 10:14:03 pm »
0
I beleive I have just -1 everything you have said in this thread zigzag
Quote from: Baggy
If your going to be staring at your characters ass in game all day it might as well be a female one.
[21:08:47] Downloading Textures/this_is_how_children_see_gnjus_norm.dds

visitors can't see pics , please register or login

Offline Riddaren

  • Duke
  • *******
  • Renown: 601
  • Infamy: 298
  • cRPG Player Sir White Pawn
    • View Profile
  • Faction: Burg Krems
  • Game nicks: Riddaren, Matthaus
Re: Leveling in C-RPG
« Reply #95 on: August 03, 2012, 10:19:06 pm »
+1
Chances are next cRPG will have a vastly different leveling system, fixing some of the things you mentioned. Not gonna change this one, though. Not worth the rage  :wink:

I hope our invested time in crpg will be transferred the the next crpg (xp, items, gold).

Offline ZigZag

  • Noble
  • **
  • Renown: 16
  • Infamy: 46
  • cRPG Player
    • View Profile
Re: Leveling in C-RPG
« Reply #96 on: August 03, 2012, 11:13:20 pm »
-1
I beleive I have just -1 everything you have said in this thread zigzag

Oh... my internet feelings.. are so hurt..


</3

Also try to add points into my infamy, not sure how that crap works, but make it into one long red line to make it look like a lightsaber
 
« Last Edit: August 03, 2012, 11:20:56 pm by ZigZag »

Offline ZigZag

  • Noble
  • **
  • Renown: 16
  • Infamy: 46
  • cRPG Player
    • View Profile
Re: Leveling in C-RPG
« Reply #97 on: August 03, 2012, 11:14:00 pm »
-1
I hope our invested time in crpg will be transferred the the next crpg (xp, items, gold).

Hopefully the next CRPG will have an actual LEGIT level cap!