Author Topic: Remove 2h animations  (Read 1263 times)

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Offline Ronin

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Re: Remove 2h animations
« Reply #15 on: May 14, 2012, 04:50:39 pm »
+2
Funny thread
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Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

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Offline Lactose_the_intolerant

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Re: Remove 2h animations
« Reply #16 on: May 14, 2012, 06:35:29 pm »
0
Going against the 2H lobby is either foolish or stupid. oh wait it's the same thing  :mrgreen:

Offline Brrrak

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Re: Remove 2h animations
« Reply #17 on: May 14, 2012, 08:24:27 pm »
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I think we should equip everyone with nerf guns and full plate.  Battles will consist of standing about ten paces from each other, with no one able to move, just shoot at the person in front of them.  If anyone gets a global k:d above 1:1, then they are permabanned, a tracker is installed to their computer which informs the database if a new CD key for Warband is present, and then bans that CD key as well, etc. etc.

Offline zagibu

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Re: Remove 2h animations
« Reply #18 on: May 14, 2012, 10:50:21 pm »
+3
Most of all, we need pink mini throwing ponies.
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Offline Momo

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Re: Remove 2h animations
« Reply #19 on: May 14, 2012, 10:51:33 pm »
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I was the first one who started -1-ing everyone, now everyone does it to everyone.

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Offline The_Bloody_Nine

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Re: Remove 2h animations
« Reply #20 on: May 14, 2012, 11:36:27 pm »
+3
what you mean, no? Do not remove the 2h animations? Come on, don't be ridiculous. :rolleyes:

Offline Ronin

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Re: Remove 2h animations
« Reply #21 on: May 15, 2012, 02:57:08 pm »
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Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline Kajia

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Re: Remove 2h animations
« Reply #22 on: May 15, 2012, 04:13:46 pm »
+2
again this issue *yawn*

[long weapons (great swords, flamberge, polearms)] ... they mostly do more damage and, as they are calculated similarly: they have the huge bonus of radial velocity when you turn into your hit because they are longer.

it's not just animations. I think it's a solid mixture of high wpf, weapon speed and the possibility of the very fast turn of characters.
there is no inertia (you know, as in physics) in this game, it seems. which is actually making it less fun (for me too).
« Last Edit: May 15, 2012, 04:18:05 pm by Kajia »

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Offline Lord_Panos

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Re: Remove 2h animations
« Reply #23 on: May 15, 2012, 04:17:01 pm »
0
Done, in next patch 2h will have no animations.

Can I make a wish also??

In the next patch bail out Greece please.
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Offline CrazyCracka420

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Re: Remove 2h animations
« Reply #24 on: May 15, 2012, 05:54:30 pm »
0
The game is fine...strategus on the other hand...
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