Skills now stop at 15.
The Flamberge secondary mode lessens the range for attack animations, but due to now counting as a "polearm" it will rear horses if it stabs them with a thrust attack (as well as using polearm wpf).
(Damage)=(base_weapon_damage)(1+0.08PS)(0.85+0.15wpf)
^Not counting the swing speed bonus or you hitting with the apex of the swing nor if you hold your attack (Damage is at 150% if held for exactly 0.6 seconds before swung, though if you hold it too long then it goes down to 120%), nor the relative speed bonus between your target and yourself.
So basically, PS gives 8% bonus per, and WPF at 1 is 85% damage, 100wpf gives 100% damage, and 200wpf would be 115% damage.