Author Topic: Sun on the horizon  (Read 1354 times)

0 Members and 1 Guest are viewing this topic.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 2635
  • Infamy: 1718
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Sun on the horizon
« Reply #15 on: April 25, 2012, 08:24:13 pm »
+2
Yeah, DX7 fixes this issue.

But should we play in DX7 because of it?
« Last Edit: April 25, 2012, 10:14:49 pm by Leshma »

Offline SeQuel

  • Earl
  • ******
  • Renown: 446
  • Infamy: 129
  • cRPG Player Sir White Pawn
    • View Profile
  • Game nicks: SeQueL
  • IRC nick: SeQueL
Re: Sun on the horizon
« Reply #16 on: April 25, 2012, 10:02:23 pm »
0
I like how the devs claim it's a "tactic" yet no one actually USES them as a tactic.

People either hate it because it effects their ability to play in some way, or people like it because it makes Warband look less like a pile of shit.

Slap yourself. Attacking while having the sun in the back is an old viable tactic. Why not in cRPG?

This is a game, not real life. You shouldn't be putting in "elements" or "tactics" that hinder some and not others, and if you do fix it so it works for everyone.

Example - Night time
« Last Edit: April 25, 2012, 10:06:36 pm by SeQuel »

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Sun on the horizon
« Reply #17 on: April 25, 2012, 10:13:07 pm »
+3
This is a game, not real life. You shouldn't be putting in "elements" or "tactics" that hinder some and not others, and if you do fix it so it works for everyone.
The only solution here is a sun on both sides.

Offline Brrrak

  • Earl
  • ******
  • Renown: 442
  • Infamy: 63
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Brrrak
Re: Sun on the horizon
« Reply #18 on: April 25, 2012, 10:35:08 pm »
0
Ah, fuck, knew my statement earlier would come back to bite me in the ass  :rolleyes:.

Edit upcoming.

Offline Vkvkvk

  • Baron
  • ****
  • Renown: 106
  • Infamy: 41
  • cRPG Player
    • View Profile
Re: Sun on the horizon
« Reply #19 on: April 25, 2012, 11:03:14 pm »
+1
Yeah, DX7 fixes this issue.

But should we play in DX7 because of it?

Not at all, I wish I could actually play with DX9 and everything maxed, my computer can handle it, it's just a shame that I turn blind whenever I do it because the Sun reflects even on swords with the force of the wrath of a thousand gods to destroy my eyes.

Or where night time is so dark that I'm going blind forcing my eyes to pick up glimmers of light in the dark hoping it's a sword and I blocked the right way.

Offline SeQuel

  • Earl
  • ******
  • Renown: 446
  • Infamy: 129
  • cRPG Player Sir White Pawn
    • View Profile
  • Game nicks: SeQueL
  • IRC nick: SeQueL
Re: Sun on the horizon
« Reply #20 on: April 25, 2012, 11:05:14 pm »
0
The only solution here is a sun on both sides.

I was talking about the difference between DX7 and DX9 hurrr hurrr.