Author Topic: Siege map: Forest Attack  (Read 4037 times)

0 Members and 1 Guest are viewing this topic.

Offline Whalen207

  • Noble
  • **
  • Renown: 11
  • Infamy: 5
  • cRPG Player
  • If I see that fucking pickle one more time...
    • View Profile
  • Faction: Caravan Guild
  • Game nicks: [Guard_Whalen207 [Guard_Whale_Tosser [Guard_Whale_Tank [Guard_Whale_ArrowSpam
  • IRC nick: Whalen
Re: Siege map: Forest Attack
« Reply #15 on: April 19, 2011, 06:07:11 am »
0
Kind of a pet peeve here but  :evil:
(click to show/hide)
Arma 2, Mount and Blade, Garry's Mod and Coloholics Roleplayer, Coder, Mapmaker and Moderator.
visitors can't see pics , please register or login

Offline Cohen

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
    • HRE webpage
  • Faction: Holy Roman Empire
  • Game nicks: Cohen_HRE
  • IRC nick: Cohen_HRE
Re: Siege map: Forest Attack
« Reply #16 on: April 22, 2011, 04:59:18 pm »
0
it's not yet finished :)

i'll have to look how the balance works out, after some weeks playing and improve it.
so it's somewhat of a beta version now.

if you have actuall feedback to the map i'd be aprecciated
« Last Edit: April 22, 2011, 05:00:45 pm by Cohen »
visitors can't see pics , please register or login

Offline Camaris

  • Count
  • *****
  • Renown: 223
  • Infamy: 56
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Neresto_HRE
  • IRC nick: Neresto_HRE
Re: Siege map: Forest Attack
« Reply #17 on: April 22, 2011, 05:07:00 pm »
0
there wouldnt be any sense in this forum if we all wrote in one thread

Offline Cohen

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
    • HRE webpage
  • Faction: Holy Roman Empire
  • Game nicks: Cohen_HRE
  • IRC nick: Cohen_HRE
Re: Siege map: Forest Attack
« Reply #18 on: June 06, 2011, 01:28:52 pm »
0
Updated to version 1.2
visitors can't see pics , please register or login

Offline karasu

  • King
  • **********
  • Renown: 1751
  • Infamy: 316
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
  • D̶͎̳͒́͗͋ẹ͕̲̠̳̄̃͂ͤ͑ͮṃ̮͎̗̦̏̿͊ͤi̥̪̼͕ͦ̀̊̐ȗ̘rͩ͋̅̊gͭ̿̋
    • View Profile
Re: Siege map: Forest Attack
« Reply #19 on: February 20, 2012, 12:32:31 am »
0
Hey mate, sorry for reviving the thread, but would it be possible to you tweak the map a bit now that ladders have been removed from the servers?

As i asked to jacko:

Hey jacko, since you might have been afk on IRC for a long time I'll post here my feedback on one of the maps in Siege rotation.

It's actually not a C map, it's most specifically the Forest Assault map, which is very unbalanced now without ladders. It's very easy for defense to keep the only 2 entrances very well blocked and guarded all the time.

Perhaps an extra ladder on the left wall would be a good addition (with some additional small tweaks to safeguard defense).

Tell me what you think about it, I'll pm Cohen regarding it since he's the map creator.

If you don't have the time, I can easily tweak it a bit, all credits are yours, it's just to balance things a bit.

Eagerly waiting for feedback,
koldborn

Offline Digglez

  • Duke
  • *******
  • Renown: 573
  • Infamy: 596
  • cRPG Player
  • YOU INCOMPETENT TOH'PAH!
    • View Profile
  • Faction: Northmen
  • Game nicks: GotLander, Hamarr, Digglesan, Black_D34th
Re: Siege map: Forest Attack
« Reply #20 on: February 20, 2012, 06:09:18 am »
0
map is fine as is now that siege ladders are not useable

there are 4 ways to get inside the main gate and 4 to get inside inner walls, no need for even more ways

Offline karasu

  • King
  • **********
  • Renown: 1751
  • Infamy: 316
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
  • D̶͎̳͒́͗͋ẹ͕̲̠̳̄̃͂ͤ͑ͮṃ̮͎̗̦̏̿͊ͤi̥̪̼͕ͦ̀̊̐ȗ̘rͩ͋̅̊gͭ̿̋
    • View Profile
Re: Siege map: Forest Attack
« Reply #21 on: February 20, 2012, 02:10:10 pm »
0
4? Are you talking about the same map?

There's a ladder in front easy to block several proceeding doors, and a backdoor where the second door only 1 person at the time can hit.

Not to mention that all the defense entry points are close to the flag due to the map being relatively small.

I'll post pics in a few then.
« Last Edit: February 20, 2012, 02:11:21 pm by karasu »

Offline Camaris

  • Count
  • *****
  • Renown: 223
  • Infamy: 56
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Neresto_HRE
  • IRC nick: Neresto_HRE
Re: Siege map: Forest Attack
« Reply #22 on: February 20, 2012, 02:39:49 pm »
0
I will talk to cohen.
He´ll probably find some time to add a second ladder on the back somewhere i guess so its not a primary attack direction.

Offline karasu

  • King
  • **********
  • Renown: 1751
  • Infamy: 316
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
  • D̶͎̳͒́͗͋ẹ͕̲̠̳̄̃͂ͤ͑ͮṃ̮͎̗̦̏̿͊ͤi̥̪̼͕ͦ̀̊̐ȗ̘rͩ͋̅̊gͭ̿̋
    • View Profile
Re: Siege map: Forest Attack
« Reply #23 on: February 20, 2012, 03:07:10 pm »
0
I PM'd him yesterday. It's just so if he sees fit to do some changes or not, since Jacko is yet to say anything, the lazy bastard.

cheers

Offline Digglez

  • Duke
  • *******
  • Renown: 573
  • Infamy: 596
  • cRPG Player
  • YOU INCOMPETENT TOH'PAH!
    • View Profile
  • Faction: Northmen
  • Game nicks: GotLander, Hamarr, Digglesan, Black_D34th
Re: Siege map: Forest Attack
« Reply #24 on: February 20, 2012, 06:12:53 pm »
0
4? Are you talking about the same map?

There's a ladder in front easy to block several proceeding doors, and a backdoor where the second door only 1 person at the time can hit.

Not to mention that all the defense entry points are close to the flag due to the map being relatively small.

I'll post pics in a few then.

Left side water, siege ramp, right side archer deck ladder, backdoor

thats 4 ways to get inside the outer walls

Offline Elmuri

  • Marshall
  • ********
  • Renown: 817
  • Infamy: 91
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Game nicks: Elmuri and co
Re: Siege map: Forest Attack
« Reply #25 on: February 20, 2012, 07:30:28 pm »
0
You are talking about a different castle I think

Offline karasu

  • King
  • **********
  • Renown: 1751
  • Infamy: 316
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
  • D̶͎̳͒́͗͋ẹ͕̲̠̳̄̃͂ͤ͑ͮṃ̮͎̗̦̏̿͊ͤi̥̪̼͕ͦ̀̊̐ȗ̘rͩ͋̅̊gͭ̿̋
    • View Profile
Re: Siege map: Forest Attack
« Reply #26 on: February 20, 2012, 08:26:55 pm »
0
Left side water, siege ramp, right side archer deck ladder, backdoor

thats 4 ways to get inside the outer walls

That's a different castle mate. The one I'm talking you can easily check on the Op post.

Cheers

Offline Jacko

  • Moderator
  • *****
  • Renown: 839
  • Infamy: 99
  • cRPG Player Sir White Knight
  • Mappers Guild
    • View Profile
  • Faction: Fffnanguard!
  • Game nicks: Jacko
Re: Siege map: Forest Attack
« Reply #27 on: February 20, 2012, 09:11:09 pm »
0
Well, so far I haven't had a problem with the map. It's defender biased, but adding another ladder would (imo) make it too easy for attackers; they already have such a short way to the flag from the initial spawn.

I can give the changes a try, but I fear it will favor the attackers too much.
 
Monkeys!

Offline karasu

  • King
  • **********
  • Renown: 1751
  • Infamy: 316
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
  • D̶͎̳͒́͗͋ẹ͕̲̠̳̄̃͂ͤ͑ͮṃ̮͎̗̦̏̿͊ͤi̥̪̼͕ͦ̀̊̐ȗ̘rͩ͋̅̊gͭ̿̋
    • View Profile
Re: Siege map: Forest Attack
« Reply #28 on: February 20, 2012, 09:15:52 pm »
0
Ok, since I already PM'd the creator let's see what he does.

Cheers

Offline Digglez

  • Duke
  • *******
  • Renown: 573
  • Infamy: 596
  • cRPG Player
  • YOU INCOMPETENT TOH'PAH!
    • View Profile
  • Faction: Northmen
  • Game nicks: GotLander, Hamarr, Digglesan, Black_D34th
Re: Siege map: Forest Attack
« Reply #29 on: February 21, 2012, 08:50:21 am »
0
woops, my bad. continue on~