Author Topic: When entering a new village  (Read 799 times)

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Offline Thax

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When entering a new village
« on: October 26, 2011, 09:31:52 pm »
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You should continue doing what you were doing when you left the last place. I had been crafting then moved myself to a new village before logging off for awhile, I get back to find my strat action is begging in the streets.

I meant to put this in Strat Issues.
« Last Edit: October 26, 2011, 10:19:09 pm by Thax »

Offline Prpavi

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Re: We're almost there.
« Reply #1 on: October 26, 2011, 09:36:39 pm »
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Only 5 bagillion clicks away from having fun!!!

umad?
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Turboflex

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Re: When entering a new village
« Reply #2 on: October 26, 2011, 09:53:16 pm »
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Didn't it used to continue? I think it was causing problems for people who'd leave it creating goods, arrive in a new village and have their stack written over by the new type. I would be kind of annoyed if I lost 300 goods that way..

Offline Digglez

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Re: When entering a new village
« Reply #3 on: October 26, 2011, 10:07:36 pm »
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bandaid fix and not a very good one, great way to run people out of money. 

Command/task queue'ing is the solution

Offline Thax

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Re: When entering a new village
« Reply #4 on: October 26, 2011, 11:11:50 pm »
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Didn't it used to continue? I think it was causing problems for people who'd leave it creating goods, arrive in a new village and have their stack written over by the new type. I would be kind of annoyed if I lost 300 goods that way..

If true then this saved my stack of hops that I had upon entering the latter of said villages. Now I'm lobbying for the ability to carry multiple kinds of goods.

Offline Bjarky

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Re: When entering a new village
« Reply #5 on: October 27, 2011, 01:34:45 am »
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it saves it with goods and recruiting though.
not sure about the item crafting, could be that one only that has some issues then.