Myself and several others have noticed an exponential increase in repairs for manually repairing. Example: my Rus Scale Armor used to cost 929 gold to repair, no matter what level of damage it had. Now, when I manually repair I'm getting the cost of exactly how many times it's been damaged. For instance, at "Damaged Rus Scale Armor" which is the 3rd tier of damage, I get 2,789 gold in repair cost which is exactly 3 x 929.
Just wondering if it's supposed to be like this since it never has been before and I haven't seen any posts mentioning the change. If it IS supposed to be that way, then fine. Really don't need the "Auto Repair" box anymore though. Since essentially they are the same... Manual & Auto.