The repair upkeep is pretty crappy when you're trying to save up and you're stuck in a team that constantly loses and your money keeps going down.
I say, to make it realistically and fairly:
Dont' pay repair whether your team wins or loses.
Only when you get hit and make it some minimum when you're hit.
Make it big when you DIE(what I mean BIG is the standard fee that we're hit with now)
Make it a minimum repar fee when you drop YOUR item for another one on the field.
Don't make the fees for better equiptment so ludicrious.
If you grab and hold someone else's, like a HORSE or WEAPON, there shouldn't be any repair fee at all, cause you only have that item one round maybe.
Don't forget, people in those times, took armor and weapons off the field despite thier condition and used them without repair. People used armor that had
been through many battles and never repaired stuff let alone have an automatic repair fee hit them.
Don't forget, in the medieval era people didn't have a lot of money, even the better equip soldiers. Longbowmen of that time that had a good longbow, a good sword and good padded or better armor, didn't have money to repair. They looted whatever they could find. Soldiers didn't have a constant stream of money, sometimes they didn't even get
paid.
This might be doable to the programming devs and then again they probably can't do anything about it, idk. This repair system is different from the standard single player game where it's gradual and almost non existing.
I'M RICK JAMES BITCH!