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General Discussion / Re: When are you finally add some sort of punishment to TA and TK ?
« on: June 22, 2011, 03:50:20 am »
First i can definitely not agree with people who think than the currently system with no personal punishment is fine. The current system is by far the worst i have ever seen in any rpg game with friendly fire. People who TK or TA are most of the time not punished but the worst thing about the current system : it is TK friendly. As it work now the current system do not discourage team killing at all. In fact the current system is supporting team killing/TA and team killer/TA.
Admin are currently useless to do anything most of the time as you have no proof than someone have TA or TK you intentionally. If you do not run FRAPS at all time you will just not have any proof. Pretty easy to TA or TK someone and just run away like nothing happens admin can do nothing about it and are doing nothing about it.
But that's not the worst part of the current system. The worst is than "not intentionally" TK or TA are not personally punished and this do not make sense at all. TA and TK are personal business and it do not matter that much if it was intentionally or not it should be punished. Why ? Because without punishment people will not care about it and this kind of system will be supporting TK and TA.
I have seen today an archer trying to kill an enemy who was fighting with 3 guys from the same team as him, did i have to tell you how it end ? One of the 3 guys was TKed and by the way that's considered as not intentionally team kill...
That's exactly what's the current system is about why would someone not try to kill an enemy even if there is a high risk than one of is mate will be wounded or team killed ? Who care ? This archer was unlucky and killed a mate instead of just wound one of his mate which cost him...nothing. But that's not only related to archer obviously and this apply to every situation.
The point is even if there is a high risk to wound one of his mate people as it is now will take the risk to wound or TK there mate to kill an enemy as there is no punishment anyway for it.
Secondly as i say previously it dosen't matter if TK/TA was intentionally or not, it should be punished. The only differences should be than intentionally TK/TA should be a banable offense. There is currently a lot of players who are not even able to do a whole map without TK or TA one of there mate. Why the hell are we supposed to support player who are not able to do even a map without TK/TA someone ?!
The most important thing in a teamplay game with friendly fire is to learn to avoid TK and TA. But in this game as it is now the amount of TK and TA in each round is completely amazing. Today i have even seen some player from the higher part of the scoreboard doing like 3 TK in the same round...People should learn to play without TK and TA. It's not like it's that hard to avoid TK and TA, this game is not that much fast and as long as you pay attention to you environment and anticipate just a little bit it's easy as hell to avoid TK/TA especially as you can stop your swing at any time.
So i don't know if EXP/GOLD penalty is the best punishment to deal with TK/TA but it would be obviously better than no punishment at all as it is now. By the way just pick up the kind of punishment you want and add it into the cRPG. Looks like the old one was pretty fine by the way.
At the end i do not see any valid reason for people to do not agree to add some sort of punishment for team killing and team attack because as long as they play carefully it's easy as hell to avoid it. Only usual team killer/wounder can disagree to get some punishment for it.
Admin are currently useless to do anything most of the time as you have no proof than someone have TA or TK you intentionally. If you do not run FRAPS at all time you will just not have any proof. Pretty easy to TA or TK someone and just run away like nothing happens admin can do nothing about it and are doing nothing about it.
But that's not the worst part of the current system. The worst is than "not intentionally" TK or TA are not personally punished and this do not make sense at all. TA and TK are personal business and it do not matter that much if it was intentionally or not it should be punished. Why ? Because without punishment people will not care about it and this kind of system will be supporting TK and TA.
I have seen today an archer trying to kill an enemy who was fighting with 3 guys from the same team as him, did i have to tell you how it end ? One of the 3 guys was TKed and by the way that's considered as not intentionally team kill...
That's exactly what's the current system is about why would someone not try to kill an enemy even if there is a high risk than one of is mate will be wounded or team killed ? Who care ? This archer was unlucky and killed a mate instead of just wound one of his mate which cost him...nothing. But that's not only related to archer obviously and this apply to every situation.
The point is even if there is a high risk to wound one of his mate people as it is now will take the risk to wound or TK there mate to kill an enemy as there is no punishment anyway for it.
Secondly as i say previously it dosen't matter if TK/TA was intentionally or not, it should be punished. The only differences should be than intentionally TK/TA should be a banable offense. There is currently a lot of players who are not even able to do a whole map without TK or TA one of there mate. Why the hell are we supposed to support player who are not able to do even a map without TK/TA someone ?!
The most important thing in a teamplay game with friendly fire is to learn to avoid TK and TA. But in this game as it is now the amount of TK and TA in each round is completely amazing. Today i have even seen some player from the higher part of the scoreboard doing like 3 TK in the same round...People should learn to play without TK and TA. It's not like it's that hard to avoid TK and TA, this game is not that much fast and as long as you pay attention to you environment and anticipate just a little bit it's easy as hell to avoid TK/TA especially as you can stop your swing at any time.
So i don't know if EXP/GOLD penalty is the best punishment to deal with TK/TA but it would be obviously better than no punishment at all as it is now. By the way just pick up the kind of punishment you want and add it into the cRPG. Looks like the old one was pretty fine by the way.
At the end i do not see any valid reason for people to do not agree to add some sort of punishment for team killing and team attack because as long as they play carefully it's easy as hell to avoid it. Only usual team killer/wounder can disagree to get some punishment for it.