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Messages - Inigo

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1
Also no anime shit or cutesy shit should probably be in the requirements, let's be real here.

2
This is Ayoruroki, I take it?

I can add my own reasons to that.

I think we need promising, newer players. I met this person fighting in a key gatehouse, which is good. Anyone that prioritizes objectives on a map is a player of the mindset we're looking for. They were inquisitive about game mechanics, and had a pretty solid setup for someone still asking basic questions. I took this as a good sign, someone that was willing to ask for advice and listen to it. A few other factors that contributed to the whole.

I suppose my main reason for the nomination was seeing someone that was both inexperienced and already focusing on some of the core ideas that make KUTT successful. Anyone naturally gravitating toward that, showing reasonable fighting competence, and a fresh outlook on the mod has a lot of potential, in my view.

3
Building on that, the recruitment pool in this mod seems pretty stagnant and half the people we get have baggage out the ass or sound like they came straight from a mutant breeding pond in Utah or something. True story.

4
I don't normally post or read this garbagebag of a thread, and reading through the last couple of pages reinforces that, but are we recruiting? Seen a couple of people I wouldn't mind giving a shot to, people uncorrupted by the bundle of sticksry of typical CRPG.

5
I heard Obummer was gonna turn the White House into a pyramid, after his communist wealth distribution program was finished and all the white people have been sent to the gulags

6
I recently purchased a Board Shield, which shows as a 1 slot item on the webpage. In game, it uses 2. As far as I can tell, there's no way to determine how many slots a shield is actually going to take up through the website.

7
Then press 'm' and move on with playing the game.  No harm was done, you looked afk, you were reported, you weren't, so nothing happens to you.

When "looked afk" equals "paused in running to type a message" or "stopped moving for 2 seconds to scratch your nose" there's clearly a problem with the judgment of the person doing the reporting. Another potential solution to this problem would be something like automatic temp bans for anyone with a high enough fail rate on their leech reports, or removing multiplier for every failed leech report.

8
Half the people I accuse of leeching come back and bitch that they had to send a text or go take a dump.  The other half are actually booted for leeching.  It's right there in the rules of the server that you're leeching, and I am rightfully accusing you of such.

Half the people you spam leech reports on come back instantly, because they looked away from their screen for 2 seconds or stretched their legs after a good round for 5 seconds. You're trying to use the letter of the law to violate the spirit of the law. People are playing this to have fun, and it doesn't matter if someone goes AFK for a couple of seconds. Siege mode is setup to be fairly unrelenting in terms of action, and focusing 99% of your attention on the game versus 100% of your attention on the game makes no difference on the quality of the server, but when that one glance away gets an LLJK guy spamming leech reports on you, it seriously interferes with game enjoyment. This, of course, is pretty much the goal of a lot of the LLJK guys.

Frankly, I think half of the appeal of leech reporting to these trolls is that they can do it anonymously. If they went around spamming ban requests, everyone would immediately see what they were up to and there would be an even bigger backlash. As it stands, I'd wager that anyone that plays siege consistently has been targeted by frivolous leech reports, many from LLJK guys.

9
Is this the part where the goons flood in and play the victim while nobody believes them?

10
For what it's worth, a lot of the TKing/teamwounding and leech report spamming recently has been from LLJK guys. They've been actively encouraging each other to spam leech reports in siege on their own forums to gain multipliers, only starting to back down on this when it obviously started to create a backlash. Seems to me like this would be a pretty easy problem to fix.

11
Scene Editing / Re: NA (Siege) Map Listing (With Screenshots)
« on: May 22, 2011, 12:32:43 pm »
Blank 84 is very consistently killing the server at night now.  It just went from 80 to 25 and it won't likely recover :(

I've seen this happen at least half a dozen times. This is easily the worst map in the current rotation.

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