Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ICEMAN1779

Pages: [1] 2 3 ... 7
1
Scene Editing / Re: Something has to change!
« on: June 11, 2013, 09:21:05 pm »
I see it's finally catching up to you guys. :wink:

2
Scene Editing / Re: [Feedback] Maps on official servers
« on: May 19, 2013, 10:57:47 am »
can you all do me a favor. let me know when they decide to start doing what they should be doing. update your freakin maps!! they're so lazy its not funny. will you take 8,12 ,18 weeks so ya. make a map. just for them to say. the map is up. then when you try to patch it. if its not perfect. they ignore you. interesting. do not waste your time on map making. for these people. tanks. been there done that.

3
Scene Editing / Re: [Feedback] Maps on official servers
« on: May 15, 2013, 03:39:04 am »
For all you map makers. You will be lucky to have your map patch before they remove it. Been there done that..... Glad to see not a thing has changed.... Lol

4
General Discussion / Re: FIX IT!
« on: December 09, 2012, 10:57:43 am »
I just think Tennenoth dont understand... He sounds like a under paid fool the way he talks. Yup...


Fuck it $23 houer    like it or not... Its tru. I work as a computer teck           HARDWHERE! TECK!@ your stupid by the way...... lol   Ima let everybody have ther fun with this fourm........

5
General Discussion / Re: FIX IT!
« on: December 09, 2012, 10:38:08 am »
Understandable... And tru... the mod will die... and soon..

6
General Discussion / Re: FIX IT!
« on: December 09, 2012, 10:22:45 am »
Silly old ice makes your maps you play...

7
General Discussion / FIX IT!
« on: December 09, 2012, 10:11:42 am »
Ok... Due to the neglect of server Administrator or admins or to the people that run this shit.... UPDATE THE MAPS!!! AND PATCHES!!! Us map makers and players are crying for you to update stuff every two weeks!!! At least! comeon.... This every six months shit has got to go! This has gotn outa hand. And nobody els will speak out!!! I am......... So ya....... FIX IT! or get someone that will...!  By the way... Its not the mapers... Its the source... So fix it!... Love you too... Have a good day! I hope this gets Chads attention..................

8
Scene Editing / Re: ICEMAN's Maps and Feedback
« on: December 06, 2012, 06:03:03 am »
Not sure...how would I know the latest update...what changed?

Hori's_Hold 1.1
1. Added a choke point to the fast rout to the flag.
Download it here https://www.dropbox.com/s/qfrys5gzleskxon/Hori%27s_Hold%201.1.zip

Orlaugg's_Hold 1.1
1. Moved 15 of the 31 defender entrypoints.
2. Moved 4 of the attackers entrypoints.

3. Added a staircase for the defenders.                    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<There is a big staircase next to the back wall now you cant miss it and all the defenders will most likely use it

4. Added some faster routs for the defenders. So thay can defend.
5. Added some small props.
Download it here https://www.dropbox.com/s/bpg8rb2jf5g7tzq/Orlaugg%27s_Hold%201.1.zip

Winewic_Castle 1.1
1. Added some stair railing to sigetower side staircase and barriers.
2. Removed some spikes/ people where getting stuck...
3. Added some miner barriers to help defenders get arround a bit easer.
Download it here https://www.dropbox.com/s/al4h7vhkn1kun4l/Winewic_Castle%201.1.zip

Woofalls Castle 1.1
1. Moved all defender entrypoints so thay can gets to the walls faster.
Download it here  https://www.dropbox.com/s/0sq70xcyim3myoi/Woofalls%20Castle%201.1.zip

Anor Stronghold 1.1
1. Fixed a spot on the walls where people where getn stuck.
Download it here https://www.dropbox.com/s/gzk8aw6zcopk20o/Anor%20Stronghold%201.1.zip

9
Scene Editing / Re: ICEMAN's Maps and Feedback
« on: December 05, 2012, 09:17:49 pm »
Orlaugg's Hold

This one might need some revisions.  Currently everyone spawns at ships, runs left around the outside, up the ladder, and down the wall to the flag building.  The problem with this is that it makes like 80% of the map unused, and the map then becomes not fun to play since its so predictable and static. 

I would make the left route around the outside HARDER to get through, add destructable doors, etc.  Make it a SECONDARY route if the main route is too heavily defended.

Make the main route easier possibly?  Or keep it the same and move the flag down into the courtyard in front of the building its currently in?

Just some suggestions.
     i did put a patch in for all the maps on 11/15/12 is this after the patch? becouse i have not been playing lately due to the lack or server restarts and or updates. becouse i would be more than happy to fix it. i just dont know when it will be added. thanks

10
Scene Editing / Re: ICEMAN's Maps and Feedback
« on: November 16, 2012, 07:37:14 am »
Can you update you OP please with all the maps and some screenies? Makes it much easier to look at your creations.

http://forum.meleegaming.com/scene-editing/iceman's-maps-and-feedback/msg520378/#msg520378

There ya go   8-)

11
Scene Editing / Re: ICEMAN's Maps and Feedback
« on: November 15, 2012, 07:51:55 am »
Hori's_Hold 1.1
1. Added a choke point to the fast rout to the flag.
Download it here https://www.dropbox.com/s/qfrys5gzleskxon/Hori%27s_Hold%201.1.zip

Orlaugg's_Hold 1.1
1. Moved 15 of the 31 defender entrypoints.
2. Moved 4 of the attackers entrypoints.
3. Added a staircase for the defenders.
4. Added some faster routs for the defenders. So thay can defend.
5. Added some small props.
Download it here https://www.dropbox.com/s/bpg8rb2jf5g7tzq/Orlaugg%27s_Hold%201.1.zip

Winewic_Castle 1.1
1. Added some stair railing to sigetower side staircase and barriers.
2. Removed some spikes/ people where getting stuck...
3. Added some miner barriers to help defenders get arround a bit easer.
Download it here https://www.dropbox.com/s/al4h7vhkn1kun4l/Winewic_Castle%201.1.zip

Woofalls Castle 1.1
1. Moved all defender entrypoints so thay can gets to the walls faster.
Download it here  https://www.dropbox.com/s/0sq70xcyim3myoi/Woofalls%20Castle%201.1.zip

Anor Stronghold 1.1
1. Fixed a spot on the walls where people where getn stuck.
Download it here https://www.dropbox.com/s/gzk8aw6zcopk20o/Anor%20Stronghold%201.1.zip

12
Scene Editing / Re: Siege map submissions for official servers
« on: November 15, 2012, 07:49:05 am »
Hori's_Hold 1.1
1. Added a choke point to the fast rout to the flag.
Download it here https://www.dropbox.com/s/qfrys5gzleskxon/Hori%27s_Hold%201.1.zip

Orlaugg's_Hold 1.1
1. Moved 15 of the 31 defender entrypoints.
2. Moved 4 of the attackers entrypoints.
3. Added a staircase for the defenders.
4. Added some faster routs for the defenders. So thay can defend.
5. Added some small props.
Download it here https://www.dropbox.com/s/bpg8rb2jf5g7tzq/Orlaugg%27s_Hold%201.1.zip

Winewic_Castle 1.1
1. Added some stair railing to sigetower side staircase and barriers.
2. Removed some spikes/ people where getting stuck...
3. Added some miner barriers to help defenders get arround a bit easer.
Download it here https://www.dropbox.com/s/al4h7vhkn1kun4l/Winewic_Castle%201.1.zip

Woofalls Castle 1.1
1. Moved all defender entrypoints so thay can gets to the walls faster.
Download it here  https://www.dropbox.com/s/0sq70xcyim3myoi/Woofalls%20Castle%201.1.zip

Anor Stronghold 1.1
1. Fixed a spot on the walls where people where getn stuck.
Download it here https://www.dropbox.com/s/gzk8aw6zcopk20o/Anor%20Stronghold%201.1.zip



13
Scene Editing / Re: ICEMAN's Maps and Feedback
« on: November 12, 2012, 11:21:58 pm »
Rione was the first one taken off rotation, played very badly.

Never got any feedback on Rione.. Hmm must have been ugly... :|

14
Scene Editing / Re: ICEMAN's Maps and Feedback
« on: November 12, 2012, 11:20:15 pm »
Like Hori's Hold but see what you find as far as results goes over time - im noticing offense winning most of the time.  There may not be enough barriers or run time or something.  The passage that leads more directly to the flag might need another destructable doorway?

I think your write Elindor. Before i patch anything i would like to see and play them a littel more tho. I have only got to see em played one time so far... Thay will be fixed tho. Just so evrybody knows. 8-)

Thanks for the feed back Elindor.  :wink:

15
Scene Editing / Re: Edit/balance request on SIEGE: Woofalls Castle
« on: November 12, 2012, 06:12:06 am »
Yes i'm already aware of this and it will need a patch. All of the new maps need small patches including Orlaugg's Hold has a spawn prob for defenders. One of my maps is not up for some reason Rione Stronghold. This map needs to be tested before the outher 4 maps will be patched. Thanks for the feedback.

Pages: [1] 2 3 ... 7