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Messages - Ronan

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1
General Discussion / Using a Mac. Want this mod.
« on: August 10, 2011, 01:25:52 pm »
Alright so I just got a mac for my school. Ive got wine and crossover games. I can run Native without a problem. BUT! I want to get this mod working.

Now when I look for M&B all i can find is the .exe(or what use to be) and the uninstall. No folders with the name 'mod'. Im going to keep looking and tinkering but an answer would hell so so much.

2
Sell/Trade / Re: [Sell/Trade] +3 Light Lance/ +1 Churburg Cuirass
« on: July 25, 2011, 01:46:33 am »
 MW light lance for Champion Courser?

3
Strategus General Discussion / Re: Strategus FAQ
« on: July 25, 2011, 01:29:20 am »
Q: How do I know when Im accepted for a battle?

4
General Discussion / Re: Which player(s) do you hate most?
« on: July 23, 2011, 10:09:47 pm »
I hate you... Yeah you! The guy whose reading this: I hate YOU!!!

5
Ive never sold anything before but Ill pawn my champion courser for the right price :)

6
Scene Editing / Re: WTF DID I DO!!!!!
« on: July 04, 2011, 01:27:58 am »
I didnt get the face but when I switched to "realistic colors" mod I got some weird writing in the 'sky-box' too, when on low video settings.

7
Heres in idea for ya, Ive been wanting to make it my self but im still trying to finish a few of my other ones and fix/edit some of the ones I already have out....

A siege map where the attackers start in a dungeon (a simple one, since the masses respond better to simple) and then the make their way out to a courtyard and into the keep. The whole map is the castle though u can see the outside i would barrier it off myself so no one goes out there. I think it would be an interesting twist with its own unique challenges for the players and map maker.

8
Scene Editing / Re: NA (Siege) Map Listing (With Screenshots)
« on: July 01, 2011, 04:58:13 pm »


Sounds like an excellent question for the CRPG Suggestions Corner. Suggestions to add or improve game features
Post it there. There is nothing as a mapmaker can do about this. Perhaps put barriers down everywhere would be my idea. But this would mean a lot of work.

ICEMAN: this is not a thread for discussing your maps! Its been said over and over again. Make a thread for your maps and people can comment on them. otherwise just take what they say here and use it to improve your maps... Seriously

9
Scene Editing / Re: Hey guys check out my new map!
« on: June 30, 2011, 07:12:37 pm »
bahaha! I know 2 other map makers that have made the same map for CTF. So youre the third with this map. Not too bad, I just dont know how well it would be for a melee base game. Good luck and theres only one way to find out! :D

10
Scene Editing / Re: NA (Siege) Map Listing (With Screenshots)
« on: June 25, 2011, 06:46:37 am »
The sky castle map and the map with the giant tower to get to the flag are both terrible.


+1 for the sky castle. the Giant tower is a nice idea but it only has one way in... either heavy edit or delete

11
Scene Editing / Re: Published a scene and some props are missing
« on: June 25, 2011, 04:10:01 am »
When you say you played the maps, do you mean it got uploaded to a crpg server or you logged in as a host and ran the map yourself locally? Also, are the missing items ALL of one type like all of a certain plant or a certain rock or does it appear random?

Sorry, I don't really have a solution for you as I've never seen this. I also create maps in native and test in native.


Its Rajas. Ive made a thread for the map when it was PM'd to me that its on the servers. When I played it on cRPG with other players some of the helms ive placed on one table were missing, one was floating in the air. None of the grass is there. All the rocks are there and same with the trees. Bushes seem to be there too. None of the books are at the place where I put them, same with the meats that i put in another spot in the market area. So it seems to be certain things like that. All the items under the "scene props" selection are there, same with the border.

Also, when I play in the edit mode its fine, but when I go and host a game to test it, when not in edit mode, those things are missing. I really am confused.

I dont have some of the selections others, who use desktop computers have, such as the ground paint, or the edit weather/time of day. I wonder if this is all because I have a laptop and not a desktop...

12
Scene Editing / Re: Published a scene and some props are missing
« on: June 24, 2011, 05:56:53 pm »
Maybe you made it in cRPG, but tested it in Native, or vice versa?

Made it in Native (copied module) and tested in Native, but Ill chaeck to make sure. You think I would have better luck if I just copied cRPG Mod and start doing maps that way? Its just things like 'item kinds' and 'plants' that are missing. Any "entry points', 'scene props', or 'plants' like trees are the only things not missing. Im very frusterated by this because I have about 5 battle maps/CTF maps near ready to upload and the result will be the same as Rajas. :(

13
Scene Editing / Published a scene and some props are missing
« on: June 23, 2011, 10:46:50 pm »
I published Rajas as a battle maps. I make my maps on a laptop. I played it today and I noticed that the scene isnt what i made. Things I put in like grass, books(item kinds), meat, and other things are not there. I dont understand.

I also noticed when I wasnt in edit mode that it didnt have some of the things I put into it either. Anyone know why?

14

Chikka-Chikka Bow-wow

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Scene Editing / Re: Battle: Rajas
« on: June 17, 2011, 02:36:34 am »
Are the roofs accessible? Seem like if you get the middle roofs, you more like can shoot from there to everywhere in the map.
And if the roofs are accessible, i fear this map is just going to be a huge roof camp fest...

In the screenies, the map looks quite nice :)


yeah I thought about it, but I decided not to make the roofs accessible for that exact reason. Some roofs are, but mostly the 'balcony' areas are and not even all of them.

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