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Messages - Alexia

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1
Beginner's Help and Guides / Re: Suggest me builds
« on: December 01, 2013, 07:53:15 pm »
how about a 15/18 ha 1-handed cav
Code: [Select]
Level:           30

Strength:        15
Agility:         18

Attr to skill:    2

Power Strike:     5
Shield:           5
Athletics:        5
Riding:           6
Horse Archery:    3
Power Draw:       5
Weapon Master:    6
and assign wpf like you want

2
Suggestions Corner / Re: Suggestion: global wpf bonus for ranged
« on: November 18, 2013, 09:31:24 pm »
Im my eyes they should kinda mix the throwing wpf with Onehanded or Polearm, if you throw a axe or upper swing it doesnt change so much at least in game animation

3
Suggestions Corner / Re: New 1h sword : Yataghan
« on: November 13, 2013, 04:29:18 am »
Add old Shashka with some curves to inside and change its name as Yatagan  :wink:

Deal but let us still Stab with it!! :) i miss the curved stab attack of the shashka :(

4
Suggestions Corner / Re: New 1h sword : Yataghan
« on: November 12, 2013, 03:09:40 am »
Also they could give us the good old Shashka back! :<

5
Guides / Re: Archery guide for new players by Steevee
« on: November 01, 2013, 04:02:31 am »
i at the moment got 24/15 on lvl 30
8 pd
8ps
5wm
2ath.
135-140 wpf bow rest melee
its rather stationary but hits really hard if youre a bit experienced and like longbows you should give it a shot :)

6
Suggestions Corner / Swiss Halbert
« on: August 29, 2013, 04:09:28 pm »
visitors can't see pics , please register or login

It got a spicky thingy on the other side, why dont we give it a secondary pierce mode for overhead?

I also think some new Halberds would be cool like this one here:
(click to show/hide)
Please show the overhead poles some love.

And Free Shashka!!

7
We can give the normal dagger and long dagger a throwmode too. so the fast dagger switch would actually make sense :D

8
General Discussion / Re: Slice is like a bread :)
« on: August 29, 2013, 01:30:42 am »
To be honest, the decap is shitty, but i like the shield stance :x

9
Suggestions Corner / Re: Shashka
« on: August 17, 2013, 04:12:41 am »
still have to say, i wasnt even talking about op stats or something like this. i was talking about the style and the fact, that the weapon was removed what is (in my eyes) a stupid action of the devs. the mw model was cool and the weapon itself unique. i really feel bad about, that people in this forum make every thread to a stats op thread :P
but really we should have it back :( it was a cool weapon.

10
Suggestions Corner / Re: Shashka
« on: August 13, 2013, 10:33:06 pm »
I actually use the arabian guard sword. Its a solid weapon, not so good but not bad neather. Its Just a solid weapon with a low price i like it. And i want the Shashka back. the old one? ok the normal texture was bad thats true. but its looking good with final boss's and everyone is using final boss anyway :D so just reimplement it pls!!

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Suggestions Corner / Re: Shashka
« on: August 13, 2013, 02:48:18 pm »
I totally agree with you guys Free it!!  :lol:

12
Suggestions Corner / Re: Shashka
« on: August 07, 2013, 07:22:03 pm »
It wasn't removed but transformed into the pameramion or whatever it was. Its actually a great 1h wep. They left it where the shashka was and it was overpowered for its tier so now its in the top tier. I think spathlovakian and flanged mace are to similar and one needs to be removed

"transformed" into paramerion, yeah ok but I wasnt talking about the stats at all. I loved the look of the weapon. They can still have the Paramerion but i want the curvy edged blade back. in my eyes it was a pretty unique weapon and i dont like it, that they "transformed" it into such a sword!

Free Shashka!

13
Suggestions Corner / Shashka
« on: August 06, 2013, 01:21:56 pm »
The Shashka wasnt a bad weapon at all. I personally loved the sword for the fact, that it only was a blade without anything else but a handle. Because if this fact, it looked like a freaking elven weapon at mw state (heirloom model). so my question is should we open the door for this awesome edged weapon and honour it with the blood of our enemys?

15
cRPG Technical problems / Re: Repair Costs
« on: June 11, 2013, 06:36:54 am »
ah ok thx for the information^^ have a nice day :D

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