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Messages - 22nd_Hawk_Cmdr_Harlequin

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1
Umadbro? So who farmed troops will have huge buff, who got fiefs will get huge buff, the rest is screwed.
Rofl  :lol:

2
Sell/Trade / Selling Thick Lamellar Gauntlets
« on: August 26, 2011, 07:42:15 pm »
PM me for offers.

3
Spam / Re: EVERYONE VOTE ON THIS USELESS CLAN CONVISATION!
« on: August 18, 2011, 11:58:38 pm »
If you want to be taken seriously, learn some moar grammar, you seem to have more or less none at the moment.

4
Game Balance Discussion / Re: Long spears aka pikes
« on: August 15, 2011, 12:20:08 pm »
And so the server must play with pikes long spears and ranged only. Good idea dumbcake

5
Suggestions Corner / Re: Split the servers.
« on: August 10, 2011, 11:55:34 am »
Is there really any need to even argue if this is Wrong? Lol?  :lol:

Split 'em already.

6
Game Balance Discussion / Re: Long spears aka pikes
« on: August 04, 2011, 12:35:52 pm »
Facehug solve everything? Bwahawhhawhawhawhhaw  :lol:

Spinstab usually onehit me if I facehug the piker even with black lamellar.

Kick+spinstab +polestun = you're dead twice.

7
cRPG Technical problems / Re: Skip the fun.
« on: August 03, 2011, 06:57:42 pm »
Sadness bump

8
Suggestions Corner / Re: Faster Game Speed
« on: July 30, 2011, 01:00:02 pm »
Bah, thank you chadz, ruining the mod and refusing to fix it.








 :lol:

9
Diplomacy / Re: There was a village
« on: July 28, 2011, 11:49:04 am »
I think it was an entertaining fight and we made a tactical mistake and we were feeling too secure.

I only see one problem. If i remember correctly the attackers only have one spawn point so they have a massive disadvantage especially at the start when the defenders rush this spawn point. Attackers need at least three spawn pointwith the new slow respawning.
Or even better: Respawning rate should be connected with the ammount of troops.
Let's say Team a has 1000 people and Team B has 200 people. That's a 5:1 ratio and so I think team A sholud be able to spawn 5 people at once while team B should only be able to spawn 1.
Yeah good idea, so the biggest army wins in 2 minutes without losing shit. Just lol  :lol:

10
Diplomacy / Re: There was a village
« on: July 28, 2011, 11:04:41 am »
Which is not true? If you try to take spawn before the start you get teleported back and the respawning time is the same for both teams. Where's the bug?

11
Strategus General Discussion / Re: back ups
« on: July 28, 2011, 10:21:52 am »
You just need to organize it better.
Win.

12
Game Balance Discussion / Re: Nerf Arbalest!
« on: July 27, 2011, 07:18:12 pm »
Pff, happens quite often lately, you mad jack

13
Strategus General Discussion / Re: Remember Buillin...
« on: July 27, 2011, 07:09:49 pm »
Eeeeh no!  :lol:

14
Game Balance Discussion / Re: Nerf Arbalest!
« on: July 27, 2011, 12:58:37 pm »
I have 5 shield skill and using an Heavy kite shield, usually 50 % of the times it gets pierced and I lose half hp, even with a medium tier armour...

15
Strategus General Discussion / Re: Remember Buillin...
« on: July 27, 2011, 10:21:38 am »
But.. but... The pre-battle trolling is part of the battle itself  :(

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