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Messages - Vibe

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1
General Discussion / Re: Nostalgia
« on: September 19, 2022, 11:34:15 pm »
the deve ran

2
Hah can't believe you guys are still slamming this game

3
General Discussion / Re: Active forum test
« on: September 15, 2022, 08:16:59 pm »
2022

4
... and all the other things floating around out there / Re: New World
« on: January 19, 2022, 10:32:59 am »
 :lol: new world :lol:

5
General Discussion / Re: cRPG Holiday Event - Nov 15th to Jan 15th
« on: November 21, 2021, 09:06:00 pm »
 8-)

6
TF2 will always be my recommend, too bad it didn't have a big MP scene.

7
General Discussion / Re: I am leaving,enough is enough.
« on: June 09, 2020, 12:46:46 pm »
cya

8
General Off Topic / Re: Serious Question
« on: June 05, 2020, 12:52:55 am »
america stupid

9
General Off Topic / Re: The Last Kingdom
« on: May 07, 2020, 09:46:48 pm »
Yeah, definitely not nearly as good as previous seasons. I wouldn't call it Vikings-tier bad but it was pretty poor.

10
Events & Tournaments / Re: LAST OASIS IS CRPG ... ITS AMAZING
« on: May 07, 2020, 03:58:43 pm »
get run over by zergs who can't block for shit

11
... and all the other things floating around out there / Re: VALORANT
« on: April 21, 2020, 09:06:13 pm »
You don't get slowed nearly as much in CS:GO. The slow when shot is a bit too much in Valorant for sure.

12
... and all the other things floating around out there / Re: VALORANT
« on: April 15, 2020, 11:20:17 am »
VALORANT is kinda what I hoped Overwatch would be, a game based around aim with light impact classes/abilities, but Overwatch went full in with basing the gameplay around class compisition, abilities and throwing ults together rather than personal skill / outplay potential.

Few things:
- I do feel VALORANT is a bit more snowbally compared to CS, considering you have to keep purchasing the abilities as well, though I'm surprised how close literally all my games so far have been. I guess MM is pretty good.
- Raze's rocket launcher ult is a bit overtuned and dumb, feels a bit out of place, considering most other ults from other classes can be more easily dodged and aren't nearly as damaging
- I'd prefer shorter games, CS FT15 is absolutely too long for me, Valorant FT13 is a bit better (13:12 game end is still long), 10 would be ideal imo. I've grown to like shorter match games like Rocket League's ~5 min matches, but I know you can't really do that well with Valorant's economy and everything. Dota2's 70+ minute games are draining as fuck.
- I don't know how to feel about footstep sounds range yet, I feel like the range is pretty huge where you can still hear running enemies well, so you often see people walking around instead

13
... and all the other things floating around out there / Re: VALORANT
« on: April 14, 2020, 11:25:50 pm »
What's the big deal? Good AC has to be intrusive. Sure, in principle it's not nice to have anti-cheats running in the background constantly, but in practice what does it matter?

I don't mind it personally but it is a security risk. But I agree that good AC has to be intrusive.

14
Some native players have been grinding native since forever and far beyond cRPGs death as well, they probably have a couple of thousand hours more on you, in a competitive setting. Though not a lot of native players actually like bonerlords combat, so there's a good chance you'll be able to dominate.

15
... and all the other things floating around out there / Re: VALORANT
« on: April 14, 2020, 07:55:19 pm »
The nerdneck on that guy lol

god coder posture

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