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Messages - Everfearful

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General Discussion / Re: [Feedback] What's right/wrong with 0.232
« on: July 18, 2011, 07:57:43 am »
- Arrows you can sidestep and outrun.  An unshielded tin can in an open field 50 yards away from an archer's wall shouldn't be able to reach that wall unharmed just by doing a little shimmy on the way in.
- Bec still hasn't been looked at, nor polearms in general.  Considering everything else is getting nerfed, this makes their superiority more plain.  May as well just make it burst into flames on every swing. 
- Ridiculous upkeep.  I can't play every day.  The idea that I have to gimp myself while I play on one weekend so I can afford to play in my good chain gear on the next weekend is idiotic.  People having a coronary every time they see someone in plate ingame has led to an increasingly hostile environment for us 'casuals'.
- Lancing and HA being made nonviable.

+ Throwing is again viable.


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General Discussion / Re: this patch is awful
« on: July 11, 2011, 08:38:01 am »
Get off your horses, put down your bows, strap on your light chain and pick up your bec.

There's a specific playstyle that the crpg team favors, and we're steadily being herded into it.  Every patch it becomes a little more apparent: There are a couple 'no brainer' builds that dominate with little skill, and a bunch of builds that if played just so, with points distributed just so, a skilled player can learn to compete and usually hold second-tier.  Any time those nonoptimal builds learn to thrive, we get another adjustment.

Honestly I wish they'd cut to the chase and just take out the gear they have no intention of letting people play effectively with.

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