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Messages - adieumnode

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1
the former is a wide spread rumor which devs have confirmed not to be true,  I used to think it as well.  concerning the latter: you dont need a long hanging lance if you do your timing right,  but have a lot more aggressive capabilities with a faster weapon.    also the weapon doesnt do enough damage to use the heavy lances long hang outside of its sweetspot.

It's definitely true.

2
A speed buff would be a nerf to the heavy lance since a slower speed = more damage from speed bonus which of course is great for cavalry (and the main reason why even just the nerf from 27p to 24p was a HUGE deal for it, because of the difference that makes when combined with the speed bonus) a slower speed also means it "hangs" in the air longer which actually makes it easier to hit with than faster lances.

3
Cavalry is done being nerfed now, thanks.
Let it also be known that Devilize can still top servers with lance cavalry so the class isn't purely broken. It just takes some skill now.

Devilize is a trash cavalry player. It's not hard to top servers with the heavy lance still it's just exceedingly boring so everyone who was good at it (read: not devilize) respecced.

4
Changing both the Heavy Lance and couch damage should never have happened, the person who decided that it was a good idea (most likely Tydeus) obviously does not understand the way Cavalry work in this game at all and what makes them legitimately overpowered when compared to other classes.

Reducing the damage of the Heavy Lance, and couch damage for all others didn't make lancers any less overpowered than they ever were, because what makes them so strong is the fact that they can be anywhere on the map extremely fast and instantly change odds in a fight to be favourable for your team, i.e there is a 3v3 happening you run there bump the enemy stab one and suddenly your team gets a ton of free hits on them and should win the fight.

Changing the actual damage of the Lance only succeeded in making lancers extremely tedious and boring to play, I have tried literally every type of lancing build since the Heavy Lance damage got nerfed and it still is the best lance if you want to actually beat people who can see you, to run at them and outrange their weapons however it takes you 4-5-6 hits or even more to kill them no matter what your build is. The only thing this does is make people use the higher damage weapons because it's amazingly unfun to take so many hits to kill someone but the playstyle of those is to attack people who don't see you, people who are unaware or engaged in fighting since their range is considerably shorter. Which you know is what makes Cavalry very annoying to play against, the ones that don't ever attack you until you are engaged with an enemy or when you don't see them.

I don't think many people legitimately complained when Heavy Lance users would engage them head on and give them a chance to kill them did they? if you got killed by someone using a heavy lance when you can see them that is entirely your own fault. Obviously I know if the heavy lance damage got boosted again most people who use it would still play the "backstabbing" cavalry style even if it's not the best weapon for it, just because most cav players are completely trash and rely on stabbing people from behind for any kills. But then you should be thankful they were using a heavy lance and not something like an arabian cavalry sword or long espada which would do more damage if you got caught unawares by it.

Also I forgot to mention earlier but cavalry who use the heavy lance are now pathetic against ranged because even the lightest armoured archer can take 3 lance hits, wheras other cavalry are just as good against them as ever.

The damage of the Heavy Lance should either be boosted up back to what it was, and the couch damage stayed nerfed or the couch damage multiplier should be boosted back up to where it can 1shot people consistently again and the lance stay nerfed. I prefer the actual damage of the lance being boosted because couches are much less skill based to hit with.



For actually nerfing Cavalry as a class, the things that should be looked at are horse stats and not the damage of the weapons. Reducing the ability for all horses to tank damage would be a pretty good start, so if a cavalry player makes any mistake (by getting their horse hit in melee) it would always die to even 1handers or ect. Removing bumps fully would also be a very good idea, so horses can only "stagger" people in that they can't block and attack while the horse runs through them instead of fully knocking them over and doing tons of damage which is brokenly good in many situations.

5
"There is more to the story than you think.

I was practically begged to buy a TS server for the CRPG goons. I was on the fence but I eventually did and spent around 120 dollars doing so. I had the money laying around so I figured why not. And everyone was cool as hell back then. No one got on each others nerves or anything.

After a while a couple/few people were just trolling the shit out of anyone new making so new players wouldn't play with us. We had a split in the community.

I tried to get rid of the few that were the problem and everyone left saying I was pretty much einstein.

Meh... I figured I screwed up buying a TS for a year without thinking what could of happened. My fault. That one was on me. There was no way I could make them lose the same amount of money I invested. Oh well at least I have admin on the games servers to fall back on.

Then the same idiots decided to post on something awful about buying and selling looms. They were talking about how they could possibly get 50 to 80 dollars a loom point. Most players have 4 to 5 looms so you do the math. I made out like a bandit!

I looked at it and smiled as I screenshotted it. Posted it to the admins of CRPG. Got them all banned... all of them(the shit heads(yes goresaw is a shit head(because he wears jorts))).

I went fuck goons and it felt so good. :)

Love you goresaw! How you like me now baby?

PS. Revenge feels fucking awesome!"


"I told meow kreczor had nothing to do with it and to unban him. :)

Goresaw I think they unbanned you since you have not yet done anything wrong. Hurry up and sell your loom bro.

I need to find out if I at least got badplayer banned. If not I failed :(."


6
NA (Official) / BAN:ArysOakheart
« on: October 14, 2013, 10:36:58 am »
(posting for Smoothrich since he is muted)

Recently Anders and Arys have been harassing me on steam and in game about my facebook and using real life info from there in jokes directed at me. Usually i'm not one to do ban requests on people because I enjoy friendly trolling but this is too far and is starting to become a real issue when everytime I load the the game I have to wonder whether i'm going to be insulted about my appearance when I just want to relax and play a few rounds with friends.

I'm not going to take this anymore so here is a screenshot of some of the latest trolling Arys has done about me, I've highlighted the worst things, but everything is pretty bad and unprovoked. Hopefully if he gets banned it will teach both him and Anders a lesson.

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7
~vote for the best crpg player this side of the atlantic~

(also lol kaoklai only has 8 votes what bad opinions)

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[/spoiler]

8
it's a video game dude
you're literally talking about "Machiavellian strategy" in regards to a faction called the GOBBLINs

take a look at yourself

9
People having bundle of sticks and friend in their name is OK, but death2israel.. that is too far man!

rofl pathetic

10
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11
have you ever looked in the mirror arys

you look like a homeless person dressing up as a pirate/shitty biker hybrid for halloween i can honestly smell the uncleanliness of you from your posts

12
Diplomacy / Re: Has the coalition given up?
« on: September 30, 2013, 09:46:41 pm »
Maybe Coalition and co should have attacked UIF more when it was massively inactive and stuggling to fill rosters for every battle instead of being pussies stocking troops in castles against a vastly outnumbered enemy. It's good to see that the UIF aren't the same and will attack when they have the advantage.

13
Game Balance Discussion / Re: Nerf Kicks
« on: September 30, 2013, 06:13:23 am »
If all you (bad) 1handers didn't complain about kicks in the first place it wouldn't have been changed to these new kicks which admittedly are awful to play against as 1h, and have barely any use for yourself to use.

Just revert it back to how old kicks were, they were prettyy easy to counter to get free hits on people 1/2~ the time if you weren't trash so the new ones not having block isn't even that big a deal. With the new ones you can't even strafe a person at close range because they're gonna 360 spin kick you like something out of dragonball z.

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