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Game Balance Discussion / Re: [Stats] Strength Passive Still Too Potent
« on: April 07, 2013, 01:32:30 pm »
So by nerfing str health arbalest, rus bow etc... will start to onehit these people with 18/21 builds etc? Well thats a great idea! everyone will have a base health on 35 hp ish (real smart). And after a month ranged will get nerfed even more than before. yay! fuck the nerfs, buff something instead... I've been playing mercenaries for a while now, i find it much more fun than crpg because of these whiners who fucks up the balance by "nerf that its too OP omg nerf nerf nerf"... Simply crpg isnt fun in melee/ranged anymore, everything is so damn slow + the turn nerf a while back ruins my beloved mauling. ruined the stabs etc... I really miss the old crpg from 2010 (not the way the gold/xp system worked, but the combat system).
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