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Game Balance Discussion / Re: An autobalance that puts clans together on public servers is a terrible idea.
« on: April 28, 2014, 01:58:50 pm »
"puts clans together on public servers is a terrible idea."
yes autoblance is just worser then native and this wasnt easy to achieve surely ....![Mad :mad:](https://forum.c-rpg.net/Smileys/default/icon_mad.gif)
i simply have to say again:
-because it is pressing on every free non clan gamer and every smaller clan at the public gaming servers already.
-Not only that clan trained teamwork with ts and all the jazz would be unfair enough for the team who has none it even gives differences about 10+ more gamers at xactly the team who has the clanstack too.
- Even the multiplier resest doesnt work or helps at most times.
_So if you are no or small clan gamer and you dont want to serve or /and profit within dominating clan it is the next conclude not to play.
Cheers Reverend_Gorice
yes autoblance is just worser then native and this wasnt easy to achieve surely ....
![Mad :mad:](https://forum.c-rpg.net/Smileys/default/icon_mad.gif)
i simply have to say again:
Quote
still "trying" to keep clans relatively on the same team....and this is the problem
-because it is pressing on every free non clan gamer and every smaller clan at the public gaming servers already.
-Not only that clan trained teamwork with ts and all the jazz would be unfair enough for the team who has none it even gives differences about 10+ more gamers at xactly the team who has the clanstack too.
- Even the multiplier resest doesnt work or helps at most times.
_So if you are no or small clan gamer and you dont want to serve or /and profit within dominating clan it is the next conclude not to play.
Cheers Reverend_Gorice