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Messages - Bratwurst

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1
General Off Topic / New Addon Coming
« on: January 22, 2011, 06:32:27 pm »
In case some of you missed it, theres a new addon coming (or rather standalone, based on WB). So I guess WB itself will have to wait with cool medieval scenarios etc. Thank god for the modders  :mrgreen:

"With Fire and Sword"

heres the link :  http://www.taleworlds.com/main.aspx?dir=features.aspx?type=3

2
General Discussion / Re: Fix List v210
« on: January 11, 2011, 10:30:22 pm »
German poleaxe seems bugged. I heirloomed it but cannot select it in game - in its stead I have the Swiss halberd which acts as a simple pike (no side swings only overhead and thrust).

- pls fix the german poleaxe  :mrgreen:
- I also heirloomed heavy gauntlets, they are now thick h.g. and cost 22k ?

- xbows are way to xpensive, repairs will ruin you while they are not very effective anymore

PS: I miss them tincans  :(

3
General Discussion / Re: Archers buffed too much
« on: January 11, 2011, 03:41:45 pm »
Archers have a big lobby obviously. Imho we are back to prepatch just with no more tincans running around. This upkeep destroys it all.

4
General Discussion / Re: Changelog 0.210 (Items) + screenshots
« on: January 11, 2011, 03:39:47 pm »
My heavy german poleaxe (newly heirloomed) is gone and doesnt show up in my selkectable gear- it only shows on my char page.
Instead i have a simpe swiss pike ? Awesome ...


5
General Discussion / Re: Old Heirlooms
« on: January 11, 2011, 03:35:58 pm »
well great ... this gets more and more patchwork.

My heirloomed german poleaxe (heavy) doesnt show up at all - its not there - probably forgotten by the new patch

6
General Discussion / Old Heirlooms
« on: January 11, 2011, 03:13:35 pm »
I just logged in my "old" char. He is Gen 5. After some weird message that some bandits stole my heirlooms  :mad: I had the choice to save 2.

Hmm Im gen 5 ? and can only save 2 ?

Does that mean all things are completly reset, no matter what generation you are ? Do all of you have the choice of choosing 2 new heirlooms?

Anyway, I picked some heavy gauntlets as a heirloom, thinking that would be a good idea ... and then saw those stupid thick gauntlets are priced at 22009 Gold ???
I will never be able to pay that upkeep... sry but thats ridiculous. My 2nd heirloom went into my german poleaxe which costs now 12702 gold. Sigh. I think heirlooms are now a complete waste...
Atm im running around with some leather stuff, pilgrims disguise and my good old Glaive, just to not get back into minus.

7
General Discussion / Re: Fix list
« on: January 09, 2011, 06:32:47 pm »
Ironflesh should be armor requirement imo.

Thats a fantastic idea   :mrgreen:

8
General Discussion / Re: Fix list
« on: January 09, 2011, 01:57:04 pm »
Forgot to mention:

Please reduce costs for throwing weapons. My alt runs around naked with 4 stacks of javelins (thats 16) and most of the times I have repairs every round.

Repairs for javelins 197 gold x 3 (donno why only 3 stacks .. phew)

thats roughly 600 gold for having 16 javelins and being naked... im still loosing more money then gaining. If I would wear armour it would be even worse.

9
General Discussion / Re: Fix list
« on: January 09, 2011, 12:03:56 pm »
- I suggest an increase of the IRONFLESH effect /at least double HP to 2 HP) as we now have more lightly armoured guys running around. Its a skill that gets more and more 
  neglected  as it gains so little.

- Increase the ammo for throwing (hey i made a thrower and oh my.. i never noticed how poor on ammo they are  :mrgreen:)




10
Suggestions Corner / Re: Compass
« on: January 07, 2011, 05:31:39 pm »
+1

Directions would be so much easier than, "HA flanking behind the house! No the other house!  Not that one!"

Thats exactly what I mean m8  :P

And for those who dont need a compass: dont look at it !

11
Suggestions Corner / Compass
« on: January 07, 2011, 02:40:05 pm »
Ok after all the discussions about the patch thingy, I would like to suggest something new. I hope it is not a big challenge for you chadz, but could you implement a COMPASS into the mod ?

- a compass would definetly help, players could warn teammates from were the ennemy is incoming
- team could coordinate attacks/defenses better
- players will know which direction to go and not get lost (well yes, some still get lost)

Cheers  :mrgreen:

12
Game Balance Discussion / Re: Siege
« on: January 07, 2011, 12:37:12 pm »
Confirmed... siege is now as bad as before  :cry:

12 min rounds and 5 lifes for defenders

13
General Discussion / Re: Fix list
« on: January 06, 2011, 12:34:17 pm »
Thank you chadz for hearing us ! Long live the king  :mrgreen:

I will try to stay brief ... however I must explain a few things too, I hope in a not too bad english:

Upkeep... The idea of upkeep is obiously to reduce the moneyflow, not to stop it. With a high upkeep you will simply go bankrupt and cannot spend any coins. As the mod has no economy except buying weapons/armour and making money by fighting - an upkeep makes no sense. Making money through winning rounds with your team without looking at the individual income/status of the player disrupts everything. It weakens the team by players hiding, wearing inferior armour/weapons although they are skilled. If at all upkeep should be moved to STRATEGUS only, for the normal crpg battle/siege servers upkeep has no place and will destroy the GREAT mod.

- Remove the upkeep from battle/siege servers and remove/reset all money from all players so that we can start playing again like we used to
- Strategus chars should have upkeep
- fix the Siege stuff (so much fun to play)
- more armour/weapons etc.
- Give horses only 50% of their current hitpoints
- increase armour rate for heavy armour like plate but make them even slower

I really love the other improvements, great work ! The lvl caps is great, archer nerf is good, ingame messages etc awesome. PLease keep up the great work and never despair !

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